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5 Cards Found

AI 🤖 Find me cards equivalent to: Drannith Healer

Equivalent cards (white, cycling, life gain):

  • Drannith Stinger (red, similar ability but deals damage; not white)
  • Imposing Vantasaur (white, cycling, but only gains vigilance, not life)
  • Sunfire Healer (white, can gain life by tapping)
  • Anointer Priest (white, whenever a creature tokens enters, gain 1 life; synergizes with cycling)

Closest white equivalents for life gain triggers plus cycling are Anointer Priest and Imposing Vantasaur, but none do exactly what Drannith Healer does. Drannith Healer remains unique in white for that triggered ability on cycling.

Results:

Anointer Priest #2 Token Creature — Zombie Human Cleric

Info

Color:
Identifies:
Cost:
Power/Toughness: 1/3
Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.09 USD
    Cardmarket 0.08 EUR / 0.35 EUR
    Cardkingdom 0.35 USD
    Manapool 0.15 USD

    Legalities

    Text

    Whenever a creature token enters the battlefield under your control, you gain 1 life.

    Anointer Priest #3 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Embalm

    Rules

  • For each card with embalm, a corresponding game play supplement token can be found in some Amonkhet booster packs. These supplements are not required to play with cards with embalm; you can use the same items to represent an embalmed token as you would any other token.
  • If Anointer Priest enters the battlefield at the same time as a creature token, its ability triggers for that other creature. For example, if you control Anointed Procession and embalm Anointer Priest, the triggered ability of each one triggers twice and you gain a total of 4 life.
  • If Anointer Priest is a token, most likely because it's embalmed, it will cause its own ability to trigger when it enters the battlefield.
  • If the card copied by the token had any "when [this permanent] enters the battlefield" abilities, then the token also has those abilities and will trigger them when it's created. Similarly, any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities that the token has copied will also work.
  • The token copies exactly what was printed on the original card and nothing else. It doesn't copy any information about the object the card was before it was put into your graveyard.
  • The token is a Zombie in addition to its other types and is white instead of its other colors. It has no mana cost, and thus its mana value is 0. These are copiable values of the token that other effects may copy.
  • If a spell or ability puts a creature card with embalm into your graveyard during your main phase, you'll have priority immediately after that spell or ability resolves. You can activate the creature card's embalm ability before any player can exile it with an effect, such as that of Crook of Condemnation, if it's legal for you to do so.
  • Once you've activated an embalm ability, the card is immediately exiled. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.
  • Prices

    Seller Price
    Tcgplayer 0.09 USD / 0.48 USD
    Cardmarket 0.08 EUR / 0.35 EUR
    Cardkingdom 0.35 USD / 1.49 USD
    Manapool 0.15 USD / 0.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature token you control enters, you gain 1 life. Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

    Drannith Healer #10 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Cycling

    Rules

  • Some cards with cycling have an ability that triggers when you cycle them, and some cards have an ability that triggers whenever you cycle any card. These triggered abilities resolve before you draw from the cycling ability.
  • Triggered abilities from cycling a card and the cycling ability itself aren’t spells. Effects that interact with spells (such as that of Cancel) won’t affect them.
  • You can cycle a card even if it has a triggered ability from cycling that won’t have a legal target. This is because the cycling ability and the triggered ability are separate. This also means that if either ability is countered (with Disallow, for example), the other ability will still resolve.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.24 USD
    Cardmarket 0.16 EUR / 0.73 EUR
    Cardkingdom 0.35 USD / 0.99 USD
    Manapool 0.15 USD / 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cycle another card, you gain 1 life. Cycling (,Discardthis card: Draw a card.)

    Drannith Stinger #78 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • In a Two-Headed Giant game, Drannith Stinger’s first ability causes the opposing team to lose 2 life.
  • Some cards with cycling have an ability that triggers when you cycle them, and some cards have an ability that triggers whenever you cycle any card. These triggered abilities resolve before you draw from the cycling ability.
  • Triggered abilities from cycling a card and the cycling ability itself aren’t spells. Effects that interact with spells (such as that of Cancel) won’t affect them.
  • You can cycle a card even if it has a triggered ability from cycling that won’t have a legal target. This is because the cycling ability and the triggered ability are separate. This also means that if either ability is countered (with Disallow, for example), the other ability will still resolve.
  • Prices

    Seller Price
    Tcgplayer 0.26 USD
    Cardmarket 0.46 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cycle another card, this creature deals 1 damage to each opponent. Cycling (,Discardthis card: Draw a card.)

    Imposing Vantasaur #IKO-17 Creature — Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 6
    Power/Toughness: 3/6
    Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Cycling Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.13 USD
    Cardkingdom 0.35 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Cycling (,Discardthis card: Draw a card.)

    Anointer Priest Token Creature — Zombie Human Cleric Token - ~$0.2

    Anointer Priest Creature — Human Cleric Normal - ~$0.43

    Drannith Healer Creature — Human Cleric Normal - ~$0.37

    Drannith Stinger Creature — Human Wizard Normal - ~$0.29

    Imposing Vantasaur Creature — Dinosaur Normal - ~$0.21

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