cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Dread Tiller"

Cards equivalent to Dread Tiller (Artifact Creature, B/G colors, with -1/-1 counter and land interaction):
1. Hapatra, Vizier of Poisons – Mono-G, puts -1/-1 counters and gives value when creatures with counters die.
2. The Scorpion God – B/R, puts -1/-1 counters, draws cards when creatures with counters die (not green, but close rule interaction).
3. Nest of Scarabs – B, creates tokens when -1/-1 counters are placed (not a creature, but similar payoff).
4. Yawgmoth, Thran Physician – B, a creature that puts -1/-1 counters and reanimates lands from graveyard with Urborg Lhurgoyf (combo, not built-in).

There are very few cards that exactly match Dread Tiller for both type and unique land interaction. The above are closest in color and mechanics.

Found Cards

6 Results

Dread Tiller

Hapatra, Vizier of Poisons

Nest of Scarabs

The Scorpion God

Urborg Lhurgoyf

Yawgmoth, Thran Physician

Dread Tiller #40 Artifact Creature — Scarecrow

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 2/4
Types:
  • Artifact
  • Creature
  • SubTypes:
  • Scarecrow
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.42 EUR
    Cardkingdom 0.49 USD
    Tcgplayer 0.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, put a -1/-1counteron target creature. Whenever a creature with a -1/-1counteron it dies, you may put a land card from your hand or graveyard onto the battlefield tapped.

    Hapatra, Vizier of Poisons #123 Legendary Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If you put any number of -1/-1 counters on more than one creature at once, Hapatra's last ability triggers once for each of those creatures.
  • If you put enough -1/-1 counters on Hapatra so that its toughness is 0 or less, its last ability triggers.
  • Prices

    Seller Price
    Cardkingdom 0.69 USD
    Cardmarket 0.29 EUR
    Tcgplayer 0.36 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever Hapatra deals combat damage to a player, you may put a -1/-1counteron target creature. Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.

    Nest of Scarabs #101 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If a creature with wither or infect deals damage to a creature, the controller of the creature with wither or infect puts that many -1/-1 counters on the second creature.
  • If an effect has you put more -1/-1 counters on a creature than it has toughness, you’ll put all of those counters on it and create that many Insects, even if that makes its toughness a negative number.
  • Prices

    Seller Price
    Cardkingdom 3.99 USD / 17.99 USD
    Cardmarket 3.69 EUR / 8.9 EUR
    Manapool 3.41 USD / 12.23 USD
    Tcgplayer / 18.1 USD 5.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.

    The Scorpion God #133 Legendary Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 6/5
    Types:
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature with a -1/-1 counter on it dies at the same time as The Scorpion God does, you'll draw a card. The same is true if The Scorpion God dies with a -1/-1 counter on it.
  • You'll draw only one card when a creature with more than one -1/-1 counter on it dies.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Tcgplayer 0.32 USD
    Cardmarket 0.38 EUR
    Cardkingdom 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature with a -1/-1counteron it dies, draw a card. : Put a -1/-1counteron another target creature. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.

    Urborg Lhurgoyf #186p Creature — Lhurgoyf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: */1+*
    Types:
  • Creature
  • SubTypes:
  • Lhurgoyf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Kicker Mill

    Rules

  • If it was kicked, Urborg Lhurgoyf enters the battlefield with a power and toughness determined by the number of creature cards in your graveyard after you have milled cards for each time it was kicked. For example, if you have one creature card in your graveyard before it enters the battlefield and you mill two more creature cards with its ability, it enters the battlefield as a 3/4 creature.
  • The ability that defines Urborg Lhurgoyf's power and toughness works in all zones, not just on the battlefield.
  • Urborg Lhurgoyf's second ability isn't a triggered ability and doesn't use the stack. Players can't cast spells or take other actions after it enters the battlefield but before its controller mills cards.
  • You may kick Urborg Lhurgoyf only once for its {U} cost and only once for its {B} cost. You can kick it twice by paying {U}{B}, but you can't kick it twice by paying {U}{U} or {B}{B}. You can't kick it more than twice.
  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • If a spell's kicker cost was paid, the spell is "kicked."
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • The kicker ability doesn't let you pay a kicker cost more than once.
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Manapool 0.38 USD / 0.2 USD
    Tcgplayer / 0.6 USD 0.27 USD
    Cardkingdom / 0.49 USD 0.49 USD
    Cardmarket 0.26 EUR / 0.49 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kicker and/or (You may pay an additional and/or as you cast this spell.) As this creature enters,millthree cards for each time it was kicked. Urborg Lhurgoyf's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1.

    Yawgmoth, Thran Physician #336 Legendary Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Proliferate Protection

    Rules

  • Protection from Humans refers only to the creature type Human. As far as Yawgmoth is concerned, you, your opponents, and planeswalkers aren't Humans.
  • You may activate Yawgmoth's first activated ability without choosing a target creature. You'll just draw a card. However, if you choose a target and it becomes illegal before the ability tries to resolve, the ability won't resolve and you won't draw a card.
  • If a permanent has +1/+1 counters and -1/-1 counters on it, they're removed in pairs as a state-based action until that permanent has only one of those kinds of counters on it.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • Prices

    Seller Price
    Cardmarket 25.89 EUR / 93.02 EUR
    Tcgplayer / 92.95 USD 33.97 USD
    Cardkingdom / 159.99 USD 32.99 USD
    Manapool / 104.2 USD 29.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from Humans Pay 1 life,Sacrificeanother creature: Put a -1/-1counteron up to one target creature and draw a card. ,Discarda card: Proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.)