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"Find me cards equivalent to: Dreadmaw's Ire"

Closest equivalents to Dreadmaw's Ire in red are:
1. Infuriate — Instant, +3/+2 until end of turn (no trample, no artifact destruction).
2. Wild Slash — Instant, damage to creature/player (deals with damaging, no pump/trample).
3. Temur Battle Rage — Instant, gives double strike and trample (no pump, no artifact destruction).
4. Built to Smash — Instant, +3/+3 and trample to attacking creature (no artifact destruction).


Reason:

Red instants often give pump and trample to attacking creatures, but artifact-destroying rider is very rare. None match exactly, but Built to Smash is the closest for color and effect.

Found Cards

5 Results

Built to Smash

Dreadmaw's Ire

Infuriate

Temur Battle Rage

Wild Slash

Built to Smash #115 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An artifact creature gains trample in addition to getting +3/+3, not instead of it.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

    Dreadmaw's Ire #147 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.69 USD / 1.49 USD
    Tcgplayer 0.35 USD / 0.42 USD
    Cardmarket 0.19 EUR / 0.22 EUR
    Manapool / 0.39 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player,destroytarget artifact that player controls."

    Infuriate #104 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.58 USD 0.56 USD 0.72 USD
    Cardkingdom 0.99 USD 1.49 USD 0.79 USD
    Cardmarket 0.73 EUR / 0.89 EUR
    Manapool 0.71 USD 0.48 USD 0.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +3/+2 until end of turn.

    Temur Battle Rage #351 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Temur Battle Rage checks whether you control a creature with power 4 or greater as it resolves. If you do, the target creature has trample until end of turn even if you no longer control a creature with power 4 or greater later in the turn.
  • If an attacking creature with double strike and trample destroys all of its blocking creatures with first-strike combat damage, all of its normal combat damage is assigned to the player, planeswalker, or battle that creature's attacking.
  • Prices

    Seller Price
    Manapool / 19.78 USD 1.03 USD
    Cardmarket / 6.37 EUR 0.72 EUR
    Cardkingdom 2.79 USD / 27.99 USD
    Tcgplayer / 18.69 USD 1.82 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

    Wild Slash #8 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If you control a creature with power 4 or greater as Wild Slash resolves, the ferocious ability will apply. Damage dealt that turn can't be prevented, even if you no longer control a creature with power 4 or greater as that damage would be dealt.
  • Wild Slash's ferocious ability applies to all damage that would be dealt that turn, including the damage Wild Slash deals.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD
    Cardkingdom 0.35 USD
    Cardmarket / 0.27 EUR 0.35 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn. Wild Slash deals 2 damage to any target.