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4 Cards Found

AI 🤖 Find me cards equivalent to: Dreadmaw's Ire

Some green cards similar to Dreadmaw's Ire (instant, cost-reduction based on creatures attacking):

  • Colossal Might — buffs a creature at instant speed.
  • Invigorate — free pump spell under certain conditions.
  • Might of Old Krosa — instant/sorcery pump, bonus for playing during main phase.

All are green pump spells with situational upsides, though their cost-reduction clauses differ from Dreadmaw's Ire.

Results:

Colossal Might #190 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.39 USD
    Cardmarket 0.19 EUR / 0.29 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.56 USD
    Manapool 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +4/+2 and gains trample until end of turn.

    Dreadmaw's Ire #147 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.17 USD / 0.28 USD
    Cardmarket 0.18 EUR / 0.27 EUR
    Cardkingdom 0.49 USD / 0.79 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD / 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player,destroytarget artifact that player controls."

    Invigorate #19 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an effect says that an opponent can't gain life, you can't have that player gain life to pay Invigorate's alternative cost. If an effect instead replaces life gain, such as that of Sulfuric Vortex, you may choose to pay the cost even though the cost's action is replaced with nothing.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as the alternative cost of Invigorate), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 0.29 USD
    Cardmarket 0.34 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.45 USD
    Manapool 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.

    Might of Old Krosa #130 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an effect copies Might of Old Krosa while it's on the stack, the copy will give the creature only +2/+2, even if the original spell was cast during your main phase. This is because the copy is created on the stack and wasn't cast at all.
  • Prices

    Seller Price
    Tcgplayer 0.17 USD / 0.67 USD
    Cardmarket 0.16 EUR / 0.37 EUR
    Cardkingdom 0.49 USD / 0.79 USD
    Cardsphere 0.28 USD
    Manapool 0.15 USD / 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.

    Colossal Might Instant Normal - ~$0.46

    Dreadmaw's Ire Instant Normal - ~$0.31

    Invigorate Instant Normal - ~$0.48

    Might of Old Krosa Instant Normal - ~$0.38

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