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"Find me cards equivalent to: Dredge the Mire"

Equivalent cards include:
1. Dredge the Mire — Original card.
2. Rise of the Dark Realms — Puts all creature cards from all graveyards onto your battlefield. (Stronger effect, also sorcery, black)
3. Victimize — Returns two creature cards from your graveyard to the battlefield tapped. (Narrower, only your graveyard)
4. Goryo's Vengeance — Returns a creature card from your graveyard, but with haste and exiled at end step.


Reason: No exact match, but these are close black sorceries that reanimate creatures, similar to Dredge the Mire.

Found Cards

4 Results

Dredge the Mire

Goryo's Vengeance

Rise of the Dark Realms

Victimize

Dredge the Mire #76 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As Dredge the Mire resolves, first the next opponent in turn order (or, if it’s an opponent’s turn, the opponent whose turn it is) chooses a creature card in their graveyard, then each other opponent in turn order does the same knowing the choices made before them. Then all the chosen cards are returned at the same time.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any permanents you control from Dredge the Mire are exiled.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD
    Cardmarket 0.25 EUR
    Cardkingdom 0.49 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.

    Goryo's Vengeance #99 Instant — Arcane

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
  • Arcane
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Splice

    Rules

  • A card with a splice ability can't be spliced onto itself because the spell is on the stack (and not in your hand) when you reveal the cards you want to splice onto it.
  • If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen.
  • You choose all targets for the spell after revealing cards you want to splice, including any targets required by the text of any of those cards. You may choose a different target for each instance of the word "target" on the resulting spell.
  • You reveal all cards you intend to splice at the same time. Each individual card can be spliced only once onto any one spell.
  • If the returned creature leaves the battlefield before the end step, it will remain in its current zone. It won't be exiled.
  • Prices

    Seller Price
    Tcgplayer / 11.1 USD 11.57 USD
    Cardmarket / 13.79 EUR 9.39 EUR
    Manapool / 9.91 USD 10.42 USD
    Cardkingdom 17.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

    Rise of the Dark Realms #233 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 9
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 20.53 EUR 16.86 EUR
    Manapool / 29.1 USD 25.52 USD
    Tcgplayer 27.14 USD / 28.3 USD
    Cardkingdom / 34.99 USD 29.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put all creature cards from all graveyards onto the battlefield under your control.

    Victimize #2486 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As Victimize resolves, you must sacrifice a creature if able. You can't change your mind and choose not to sacrifice anything.
  • If one of the targeted creature cards is an illegal target (for instance, because it has left your graveyard before Victimize resolves), you'll still sacrifice a creature and put the other card onto the battlefield. If both are illegal targets, Victimize won't resolve. You won't sacrifice a creature.
  • The creature you sacrifice isn't chosen until Victimize resolves. You can't return the creature you sacrifice because it will still be on the battlefield at the time targets are chosen.
  • You must choose two targets. You can't cast Victimize targeting only one creature card.
  • Prices

    Seller Price
    Cardkingdom 10.99 USD / 9.99 USD
    Tcgplayer 8.32 USD / 8.43 USD
    Manapool 8.33 USD / 8.77 USD
    Cardmarket / 7.59 EUR 6.66 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose two target creature cards in your graveyard.Sacrificea creature. If you do, return the chosen cards to the battlefield tapped.