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"Find me cards equivalent to: Dross Crocodile"

Cards equivalent to Dross Crocodile (black, 5/1, simple creature) include:

  • Scythe Tiger (green, 3/2, but requires sacrificing land)
  • Rotting Giant (black, 3/3, must exile from graveyard to attack/block)
  • Reassembling Skeleton (black, 1/1, but recursive)

Closest match in black: Putrid Warrior (1WB, but similar stats) or Scuzzback Marauders (RB, 5/2 with persist).


Reason: Very few 5/1 vanilla creatures for 2B; Dross Crocodile is almost unique in black.

Found Cards

6 Results

Dross Crocodile

Putrid Warrior

Reassembling Skeleton

Rotting Giant

Scuzzback Marauders

Scythe Tiger

Dross Crocodile #138 Creature — Zombie Crocodile

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 4
Power/Toughness: 5/1
Types:
  • Creature
  • SubTypes:
  • Zombie
  • Crocodile
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.29 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.42 USD 0.09 USD
    Cardmarket / 0.27 EUR 0.05 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Putrid Warrior #APC-117 Creature — Zombie Soldier Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Soldier
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.06 EUR
    Tcgplayer 0.21 USD
    Manapool 0.15 USD
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature deals damage, choose one — • Each player loses 1 life. • Each player gains 1 life.

    Reassembling Skeleton #1406 Creature — Skeleton Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Skeleton
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 26.05 USD / 28.13 USD
    Cardmarket / 24.1 EUR 21.6 EUR
    Cardkingdom 37.99 USD
    Tcgplayer / 28.47 USD 25.8 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Return this card from your graveyard to the battlefield tapped.

    Rotting Giant #158 Creature — Zombie Giant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Giant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 6.99 USD 0.69 USD
    Tcgplayer 0.31 USD / 6 USD
    Manapool / 5.74 USD 0.21 USD
    Cardmarket 0.77 EUR / 16.15 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature attacks or blocks,sacrificeit unless you exile a card from your graveyard.

    Scuzzback Marauders #216 Creature — Goblin Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 5/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Persist Trample

    Rules

  • If a creature with persist stops being a creature, persist will still work.
  • If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, persist won’t trigger and the card won’t return to the battlefield. That’s because persist checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point.
  • If a permanent has multiple instances of persist, they’ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
  • If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can’t return to the battlefield.
  • If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player’s persist creatures will return to the battlefield first, then the active player’s persist creatures do the same. The creatures return to the battlefield one at a time.
  • The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
  • When a permanent with persist returns to the battlefield, it’s a new object with no memory of or connection to its previous existence.
  • Prices

    Seller Price
    Manapool / 0.3 USD 0.15 USD
    Cardmarket 0.06 EUR / 0.46 EUR
    Cardkingdom 0.35 USD / 2.49 USD
    Tcgplayer / 1.03 USD 0.12 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1counteron it.)

    Scythe Tiger #183 Creature — Cat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Shroud

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.26 USD
    Tcgplayer / 3.24 USD 0.13 USD
    Cardmarket 0.13 EUR / 0.47 EUR
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Shroud (This creature can't be the target of spells or abilities.) When this creature enters,sacrificeit unless yousacrificea land.