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"Find me cards equivalent to: Duskmantle Guildmage"

Here are some cards similar to Duskmantle Guildmage (blue/black, mill or graveyard/life-loss synergy, Human Wizards preferred):
1. Consuming Aberration — Grows with opponent’s graveyard, mills when you cast spells.
2. Nightveil Specter — Mills opponent with combat damage, lets you play exiled cards.
3. Lazav, Dimir Mastermind — Becomes copies of creatures put into opponents’ graveyards.
4. Circu, Dimir Lobotomist — Exiles top card of opponent’s library when you cast blue/black spells.
5. Damia, Sage of Stone — Draw engine, fits UB control/synergy themes.

All are blue/black and interact with graveyards or milling. Duskmantle Guildmage included for reference.

Found Cards

6 Results

Circu, Dimir Lobotomist

Consuming Aberration

Damia, Sage of Stone

Duskmantle Guildmage

Lazav, Dimir Mastermind

Nightveil Specter

Circu, Dimir Lobotomist #196 Legendary Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 2/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Circu's last ability applies to all of its controller's opponents, not just the owner of the exiled card.
  • If a split card is exiled this way, opponents can't cast either half of the split card.
  • If you cast a blue and black spell, both of Circu's triggered abilities trigger. You can target two different players or target the same player twice.
  • Prices

    Seller Price
    Tcgplayer 0.72 USD / 7.71 USD
    Cardkingdom 0.99 USD / 14.99 USD
    Cardmarket / 4.76 EUR 0.33 EUR
    Manapool 0.46 USD / 5.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a blue spell, exile the top card of target player's library. Whenever you cast a black spell, exile the top card of target player's library. Your opponents can't cast spells with the same name as a card exiled with Circu.

    Consuming Aberration #374 Creature — Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 5
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving.
  • If an opponent has no land cards in their library, all the cards from that library will be revealed and put into their graveyard.
  • The ability that defines Consuming Aberration's power and toughness works in all zones, not just the battlefield.
  • Prices

    Seller Price
    Manapool / 6.7 USD 0.2 USD
    Cardkingdom / 9.99 USD 0.59 USD
    Cardmarket 0.5 EUR / 4.65 EUR
    Tcgplayer / 8.45 USD 0.73 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

    Damia, Sage of Stone #191 Legendary Creature — Gorgon Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Gorgon
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • After the ability has triggered but before it resolves, you have the opportunity to cast spells and activate abilities.
  • Effects can modify the number of cards you’ll draw. For example, if you have four cards in your hand and control Thought Reflection (“If you would draw a card, draw two cards instead.”), you’ll draw six cards.
  • The number of cards in your hand is checked at the beginning of your upkeep before you have the opportunity to cast spells and activate abilities. If you have seven or more cards in your hand at that time, Damia’s last ability won’t trigger.
  • When Damia’s triggered ability tries to resolve, if you have seven or more cards in your hand, it will have no effect. If you have fewer than seven cards in your hand, you’ll determine the difference and draw that many cards.
  • Prices

    Seller Price
    Cardmarket 0.49 EUR
    Manapool 3.05 USD
    Cardkingdom 0.99 USD
    Tcgplayer 3.74 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch Skip your draw step. At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.

    Duskmantle Guildmage #158 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • Each time the first ability resolves, a delayed triggered ability is created. Whenever a card is put into an opponent’s graveyard that turn, each of those abilities will trigger. For example, if you activate the first ability twice (and let those abilities resolve) and then activate the second ability targeting an opponent, that player will lose a total of 4 life. Each card put into that player’s graveyard will cause two abilities to trigger, each causing that player to lose 1 life.
  • The delayed triggered ability created won’t trigger if a token permanent is put into an opponent’s graveyard.
  • The first ability considers each of your opponents. You don’t choose just one of them.
  • Prices

    Seller Price
    Cardmarket / 6.81 EUR 1.18 EUR
    Cardkingdom / 17.99 USD 1.49 USD
    Manapool / 9.36 USD 0.39 USD
    Tcgplayer 0.71 USD / 10.03 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. : Target player mills two cards.

    Lazav, Dimir Mastermind #174 Legendary Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • "Enters" abilities of the creature card Lazav is copying won't trigger as Lazav is already on the battlefield when it becomes a copy of that creature card.
  • If multiple creature cards are put into an opponent's graveyard at the same time, you choose the order that Lazav's triggered abilities go on the stack.
  • Lazav, Dimir Mastermind becomes a copy of the creature card in the graveyard. If that card is no longer in the graveyard when Lazav's ability resolves, use the characteristics of that card as it last existed in the graveyard. Notably, copy effects that applied to the creature card when it was on the battlefield won't be copied by Lazav. For example, if a Clone is put into an opponent's graveyard from the battlefield and you use Lazav's ability, it will become 0/0. It won't become a copy of whatever Clone was copying.
  • Token creatures dying won't cause Lazav's triggered ability to trigger.
  • Prices

    Seller Price
    Cardkingdom 1.79 USD / 15.99 USD
    Cardmarket 0.73 EUR / 9.38 EUR
    Tcgplayer / 18.09 USD 0.62 USD
    Manapool / 4.8 USD 0.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.

    Nightveil Specter #222★ Creature — Specter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Specter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Nightveil Specter’s last ability applies to cards exiled with that specific Nightveil Specter, not any other creature named Nightveil Specter. You should keep cards exiled by different Nightveil Specters separate.
  • Playing a card exiled with Nightveil Specter follows all the normal rules for playing that card. You must pay its costs, and you must follow all timing restrictions, for example.
  • The card is exiled face up. All players may look at it.
  • Prices

    Seller Price
    Cardkingdom 1.99 USD
    Tcgplayer 1.92 USD
    Cardmarket 1.19 EUR
    Manapool 0.81 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature deals combat damage to a player, that player exiles the top card of their library. You may play lands and cast spells from among cards exiled with this creature.