🤖 ManaHive AI
"Find me cards equivalent to: Earthen Arms"
Here are cards equivalent to Earthen Arms (Green, Sorcery, put +1/+1 counters):
1. Inspiring Call (draws cards but cares about +1/+1 counters)
2. Hardened Scales (Enchantment, not sorcery, but adds more +1/+1 counters)
3. Hunger of the Howlpack (G, Sorcery, puts three +1/+1 counters if morbid)
4. Sylvan Awakening (3G, Sorcery, turns lands into creatures temporarily)
5. Nissa's Expedition (ramp, but not +1/+1 counters, included for awaken land tie-in)
Closest functional equivalents in green sorceries:
- Hunger of the Howlpack (sorcery, puts +1/+1 counters)
- Sylvan Awakening (awaken/land creature synergy)
Inspiring Call and Hardened Scales interact with +1/+1 counters but aren't perfect parallels. There are few green sorceries that put counters and animate lands like awaken.
Found Cards
6 Results
Earthen Arms
Hardened Scales
Hunger of the Howlpack
Inspiring Call
Nissa's Expedition
Sylvan Awakening
Earthen Arms #BFZ-172 Sorcery
Info
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| Rarity: | Common |
| Converted Cost: | 2 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Abilities/Keywords
Awaken
Rules
Text
Put two +1/+1 counters on target permanent. Awaken 4—Hardened Scales #272 Enchantment
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| Rarity: | Rare |
| Converted Cost: | 1 |
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| Layout: | Normal |
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Rules
Text
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.Hunger of the Howlpack #168 Instant
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| Rarity: | Common |
| Converted Cost: | 1 |
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| Layout: | Normal |
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Abilities/Keywords
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Put a +1/+1counteron target creature. Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn.Inspiring Call #2328 Instant
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| Rarity: | Rare |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Rules
Text
Draw a card for each creature you control with a +1/+1counteron it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don'tdestroythem.)Nissa's Expedition #199 Sorcery
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| Rarity: | Uncommon |
| Converted Cost: | 5 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Abilities/Keywords
Convoke
Rules
Text
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays forSylvan Awakening #183s Sorcery
Info
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| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Abilities/Keywords
Indestructible