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"Find me cards equivalent to: Earthshape"

Equivalent cards to Earthshape (green, instant, land control) include:

  • Natural Emergence: Enchants a land, makes it a creature.
  • Awaken the Woods: Creates Forest Dryad tokens.
  • Lifespark Spellbomb: Turns a land into a creature until end of turn.


Reason: All let you animate or make creatures from lands, similar to Earthshape.

Found Cards

4 Results

Awaken the Woods

Earthshape

Lifespark Spellbomb

Natural Emergence

Awaken the Woods #170s Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 19.17 USD
    Cardkingdom 39.99 USD
    Manapool 20.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)

    Earthshape #67 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Earthbend

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 9.99 USD 13.99 USD
    Tcgplayer / 6.44 USD 9.52 USD
    Cardmarket / 5.63 EUR 6.47 EUR
    Manapool 7.64 USD / 7.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Earthbend 3. Then each creature you control with power less than or equal to that land's power gains hexproof and indestructible until end of turn. You gain hexproof until end of turn.

    Lifespark Spellbomb #197 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
  • Prices

    Seller Price
    Cardkingdom / 2.49 USD 0.35 USD
    Cardmarket / 0.52 EUR 0.12 EUR
    Tcgplayer / 0.65 USD 0.18 USD
    Manapool 0.15 USD / 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificethis artifact: Until end of turn, target land becomes a 3/3 creature that's still a land. ,Sacrificethis artifact: Draw a card.

    Natural Emergence #117 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You choose the enchantment to return on resolution of the triggered ability. This is not targeted.
  • A noncreature permanent that turns into a creature is subject to the “summoning sickness” rule: It can only attack, and its {T} abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of their most recent turn.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 10.99 USD
    Manapool 0.26 USD / 2.86 USD
    Cardmarket 0.35 EUR / 5.95 EUR
    Tcgplayer / 4.85 USD 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands.