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AI 🤖 Find me cards equivalent to: Echoing Deeps

Equivalent cards to Echoing Deeps (colorless, land) are:

  • Cavern of Souls (names a creature type, mana fixing, less graveyard interaction)
  • Field of the Dead (land, colorless, makes tokens based on other lands)
  • Mutavault (man-land, tribal synergy)
  • Urza's Saga (land, creates constructs, searches artifacts)


Reason: No land is exactly like Echoing Deeps (enters as a copy of a land in the graveyard), but these provide powerful, flexible, or graveyard-related abilities in colorless lands.

Results:

Cavern of Souls #237 Land

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The spell can't be countered if the mana produced by Cavern of Souls is spent to cover any cost of the spell, even an additional cost such as a kicker cost. This is true even if you use the mana to pay an additional cost while casting a spell "without paying its mana cost."
  • You must choose an existing creature type, such as Human or Warrior. Card types such as artifact can't be chosen.
  • The spell can't be countered if the mana produced by Cavern of Souls is spent to cover any cost of the spell, even an additional cost such as a kicker cost. This is true even if you use the mana to pay an additional cost while casting a spell "without paying its mana cost."
  • You must choose an existing creature type, such as Human or Warrior. Card types such as artifact can't be chosen.
  • Prices

    Seller Price
    Tcgplayer 37.97 USD / 48.44 USD
    Cardmarket 35.73 EUR / 40.9 EUR
    Cardkingdom 54.99 USD
    Manapool 43.55 USD / 50.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this land enters, choose a creature type. : Add . : Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

    Echoing Deeps #148 Land — Cave

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Cave
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any enters-the-battlefield abilities of the copied land card will trigger when Echoing Deeps enters the battlefield. Any "as [this land] enters the battlefield" or "[this land] enters the battlefield with" abilities of the chosen land card will also work.
  • Echoing Deeps copies exactly what was printed on the original land card, with the noted exception.
  • If you choose to have Echoing Deeps not copy anything, it enters the battlefield untapped.
  • Prices

    Seller Price
    Tcgplayer 13.39 USD
    Cardmarket 13.41 EUR
    Cardkingdom 14.99 USD
    Manapool 13.94 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this land enter tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types. : Add .

    Field of the Dead #33 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Game Changer
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Field of the Dead's last ability counts itself and the land entering the battlefield in addition to whichever other lands you control.
  • If multiple lands enter the battlefield simultaneously, possibly including Field of the Dead itself, all of those lands are counted. For example, if you sacrifice eight lands while resolving Scapeshift and search your library for five different basic land cards, two Field of the Dead cards, and one other land card with a different name, you'll create sixteen Zombie tokens.
  • If you control multiple lands with the same name, only one of those lands will count toward the seven or more required to create a Zombie. For example, if you control four lands named Plains, two named Island, and one named Field of the Dead, you control three lands with different names.
  • Prices

    Seller Price
    Tcgplayer 85.64 USD
    Cardmarket 67.66 EUR
    Cardkingdom 89.99 USD
    Manapool 89.24 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add . Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.

    Mutavault #118 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although Mutavault has all creature types while it's animated, it does not have the changeling keyword ability.
  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
  • Prices

    Seller Price
    Tcgplayer 28.45 USD
    Cardmarket 22.14 EUR
    Manapool 26.05 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.

    Urza's Saga #48 Enchantment Land — Urza's Saga

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Enchantment
  • Land
  • SubTypes:
  • Urza's
  • Saga
  • Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Saga
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Although Urza's Saga has the Urza's land type, it doesn't interact with Urza's Tower, Urza's Mine, or Urza's Power Plant.
  • Even though Urza's Saga is a land, it is also still a Saga, and it will be sacrificed after its last chapter ability resolves.
  • If Urza's Saga loses all of its chapter abilities but is still a Saga, perhaps due to a card like Blood Moon, it will immediately be sacrificed.
  • Urza's Saga gains an ability from its first and second chapters. It keeps those abilities for as long as it's on the battlefield.
  • Urza's Saga is a land, so it can only be played as a land. It cannot be cast as a spell.
  • While resolving the chapter III ability, you can find only a card with actual mana cost {0} or {1}, not mana value 0 or 1. For example, you couldn't find a card with mana cost {U} or one with mana cost {X}.
  • Prices

    Seller Price
    Tcgplayer 408.45 USD
    Cardmarket 288.93 EUR
    Manapool 416.7 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (As this Saga enters and after your draw step, add a lorecounterSacrificeafter III.) I — This Saga gains ": Add ." II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost or , put it onto the battlefield, thenshuffle

    Cavern of Souls Land Normal - ~$44.54

    Echoing Deeps Land — Cave Normal - ~$13.93

    Field of the Dead Land Normal - ~$83.13

    Mutavault Land Normal - ~$25.55

    Urza's Saga Enchantment Land — Urza's Saga Saga - ~$371.36

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