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"Find me cards equivalent to: Echoing Deeps"

Equivalent cards to Echoing Deeps in colorless (C), land type, that copy lands are:

  • Vesuva – ETB as a copy of any land on the battlefield.
  • Thespian's Stage – Copies any land on the battlefield for {2}.
  • Mirrorpool – Colorless land that can copy spells (not lands), so not a full match but related.
  • Cavern of Souls – Not a copy effect, but may interest cave/tribal decks.
  • Field of the Dead – Makes zombies, cares about land names, but doesn't copy.

None match the copy in graveyard aspect exactly; Vesuva and Thespian's Stage copy on battlefield only.

Found Cards

6 Results

Cavern of Souls

Echoing Deeps

Field of the Dead

Mirrorpool

Thespian's Stage

Vesuva

Cavern of Souls #237 Land

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The spell can't be countered if the mana produced by Cavern of Souls is spent to cover any cost of the spell, even an additional cost such as a kicker cost. This is true even if you use the mana to pay an additional cost while casting a spell "without paying its mana cost."
  • You must choose an existing creature type, such as Human or Warrior. Card types such as artifact can't be chosen.
  • The spell can't be countered if the mana produced by Cavern of Souls is spent to cover any cost of the spell, even an additional cost such as a kicker cost. This is true even if you use the mana to pay an additional cost while casting a spell "without paying its mana cost."
  • You must choose an existing creature type, such as Human or Warrior. Card types such as artifact can't be chosen.
  • Prices

    Seller Price
    Cardmarket / 47.1 EUR 41.97 EUR
    Tcgplayer / 60.72 USD 52.73 USD
    Manapool / 59.8 USD 50.59 USD
    Cardkingdom 59.99 USD / 89.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this land enters, choose a creature type. : Add . : Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

    Echoing Deeps #148 Land — Cave

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Cave
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any enters-the-battlefield abilities of the copied land card will trigger when Echoing Deeps enters the battlefield. Any "as [this land] enters the battlefield" or "[this land] enters the battlefield with" abilities of the chosen land card will also work.
  • Echoing Deeps copies exactly what was printed on the original land card, with the noted exception.
  • If you choose to have Echoing Deeps not copy anything, it enters the battlefield untapped.
  • Prices

    Seller Price
    Cardmarket 13.77 EUR
    Tcgplayer 16.07 USD
    Cardkingdom 37.99 USD
    Manapool 20.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this land enter tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types. : Add .

    Field of the Dead #33 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Field of the Dead's last ability counts itself and the land entering the battlefield in addition to whichever other lands you control.
  • If multiple lands enter the battlefield simultaneously, possibly including Field of the Dead itself, all of those lands are counted. For example, if you sacrifice eight lands while resolving Scapeshift and search your library for five different basic land cards, two Field of the Dead cards, and one other land card with a different name, you'll create sixteen Zombie tokens.
  • If you control multiple lands with the same name, only one of those lands will count toward the seven or more required to create a Zombie. For example, if you control four lands named Plains, two named Island, and one named Field of the Dead, you control three lands with different names.
  • Prices

    Seller Price
    Cardmarket 46.77 EUR
    Manapool 63.97 USD
    Cardkingdom 69.99 USD
    Tcgplayer 68.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add . Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.

    Mirrorpool #27 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the copied creature will also work.
  • For Mirrorpool’s last ability, the token copies exactly what’s printed on the original creature and nothing else (unless that creature is copying something else; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
  • For example, if a token copies a Plains that’s been affected by a spell with awaken, the token will be just a land, even though the object being copied is currently a land creature. The same is true if the land has an ability that animates it.
  • If the copied creature has {X} in its mana cost, X is 0.
  • If the copied creature is copying something else when the ability resolves, then the token enters the battlefield as a copy of whatever that creature is copying.
  • If the copied spell has an X whose value was determined as it was cast (like Fall of the Titans does), the copy has the same value of X.
  • If the copied spell is modal (that is, it says “Choose one —” or the like), the copy will have the same modes. You can’t choose different ones.
  • Mirrorpool’s third ability can target (and copy) any instant or sorcery spell, not just one with targets.
  • The copy is created on the stack, so it’s not cast. Abilities that trigger when a player casts a spell won’t trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities.
  • The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • You can’t choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy, too. For example, if a player sacrifices a 3/3 creature to cast Fling, and you copy it, the copy of Fling will also deal 3 damage to its target.
  • Prices

    Seller Price
    Manapool 3.91 USD / 9.13 USD
    Cardkingdom 4.49 USD / 13.99 USD
    Cardmarket 4.62 EUR / 16.43 EUR
    Tcgplayer / 10.15 USD 4.78 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add . , ,Sacrificethis land: Copy target instant or sorcery spell you control. You may choose new targets for the copy. , ,Sacrificethis land: Create a token that's a copy of target creature you control.

    Thespian's Stage #2310 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A land's copiable values are those printed on it, as modified by other copy effects. Counters and other effects aren't copied. Notably, if you copy a land that is also a creature because of a temporary effect (such as Celestial Colonnade), Thespian's Stage will become just the "unanimated" land.
  • No enters-the-battlefield abilities of the land Thespian's Stage is copying will trigger. Thespian's Stage was already on the battlefield. Similarly, no "as this land enters the battlefield" or "this land enters the battlefield with" effects, such as that of Dark Depths, will apply.
  • The copy effect created by the last activated ability doesn't have a duration. It will last until Thespian's Stage leaves the battlefield or another copy effect overwrites it. The permanent will no longer have the first ability of Thespian's Stage.
  • Thespian's Stage doesn't become untapped when it becomes a copy, even if the target land is untapped.
  • Prices

    Seller Price
    Cardkingdom 7.99 USD / 6.99 USD
    Cardmarket 5.34 EUR / 6.56 EUR
    Tcgplayer / 4.38 USD 5.15 USD
    Manapool / 4.15 USD 4.93 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : This land becomes a copy of target land, except it has this ability.

    Vesuva #49 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any enters-the-battlefield abilities of the copied land will trigger if Vesuva is entering the battlefield. Any "As [this land] enters the battlefield" or "[This land] enters the battlefield with" abilities of the copied land will also work.
  • If Vesuva somehow enters the battlefield at the same time as another land, Vesuva can't become a copy of that land. You may choose only a land that's already on the battlefield.
  • If the copied land is copying something else, Vesuva uses the copiable values of that land. In most cases, Vesuva will be a copy of whatever that land is copying.
  • If you don't choose a land on the battlefield, Vesuva enters the battlefield untapped as itself, and will not be able to tap for mana.
  • Vesuva copies exactly what is printed on the land it's copying and nothing else (unless it's copying a land that's copying something else; see below). It doesn't copy whether a land is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that changed its types, and so on.
  • Prices

    Seller Price
    Cardkingdom 74.99 USD
    Cardmarket 37.45 EUR
    Tcgplayer 59.73 USD
    Manapool 49.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this land enter tapped as a copy of any land on the battlefield.