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"Find me cards equivalent to: Edgar Markov"

Equivalent cards to Edgar Markov (Mardu Vampire tribal, with benefits from command zone or battlefield) are very limited. The closest are:
1. Kaalia of the Vast — Legendary Creature, same colors (B/R/W). She cheats Angels, Demons, or Dragons into play when attacking. Different tribe, but similar legendary status and playstyle.
2. Isshin, Two Heavens as One — B/R/W, legendary. Doubles attack triggers for your creatures, synergizes with Vampire attack triggers but not limited to Vampires.
3. Marchesa, the Black Rose — Only black/red, not white, but cares about counters and has powerful tribal/creature synergy.

Note: None generate tokens from the command zone or are specifically as Vampire-focused as Edgar Markov. He is unique in the Vampire tribal context. Closest functional equivalents will be legendary Mardu creatures that benefit an aggressive tribal strategy.

Found Cards

4 Results

Edgar Markov

Isshin, Two Heavens as One

Kaalia of the Vast

Marchesa, the Black Rose

Edgar Markov #36 aka. Eddie Mac Legendary Creature — Vampire Knight

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 6
Power/Toughness: 4/4
Types:
  • Creature
  • SubTypes:
  • Vampire
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Haste

    Rules

  • Edgar Markov’s eminence ability is a triggered ability. Edgar must be on the battlefield or in the command zone when you cast another Vampire spell and also as the triggered ability resolves. If it’s on the battlefield or in the command zone when you cast another Vampire spell but leaves that zone before the ability resolves, the ability won’t do anything as it resolves.
  • Notably, if Edgar Markov is on the battlefield and its eminence ability triggers, but it’s put into the command zone before that ability resolves, that ability won’t do anything as it resolves. This is because an object that changes zones is considered a new object.
  • Prices

    Seller Price
    Cardkingdom 7.49 USD
    Manapool 19.79 USD
    Tcgplayer 6.95 USD
    Cardmarket 7.5 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Eminence — Whenever you cast another Vampire spell, if Edgar is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. First strike, haste Whenever Edgar attacks, put a +1/+1counteron each Vampire you control.

    Isshin, Two Heavens as One #2459 Legendary Creature — Human Samurai

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Samurai
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Isshin's effect doesn't copy the triggered ability; it just causes the ability to trigger twice. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution are also made individually.
  • Isshin, Two Heavens as One's ability affects only triggered abilities with conditions that are directly related to attacking, such as “whenever [this creature] attacks” or “whenever you attack with one or more creatures.” It does not affect triggered abilities with other trigger conditions, such as “whenever [this creature] becomes tapped.”
  • Prices

    Seller Price
    Manapool 7.8 USD / 8.2 USD
    Cardmarket 14.95 EUR
    Tcgplayer / 8.57 USD 7.63 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

    Kaalia of the Vast #2025-19 Legendary Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Although the creature you put onto the battlefield is an attacking creature, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks won't trigger when it enters the battlefield attacking.
  • Any effects that say that the Angel, Demon, or Dragon creature can't attack (such as that of Propaganda or if the creature has defender) affect only the declaration of attackers. They won't stop the creature from entering the battlefield attacking.
  • If Kaalia attacks an opponent, the creature enters attacking that player even if Kaalia is somehow attacking a different player or planeswalker as its triggered ability resolves.
  • If the opponent Kaalia attacked is no longer in the game when its ability resolves, you may put an Angel, Demon, or Dragon creature card onto the battlefield tapped, but it won't be attacking anyone and it won't be an attacking creature.
  • Kaalia's ability doesn't trigger if it attacks a planeswalker or battle.
  • Prices

    Seller Price
    Tcgplayer 1.86 USD
    Manapool 2.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever Kaalia attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.

    Marchesa, the Black Rose #2009 Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Dethrone

    Rules

  • If Marchesa has a +1/+1 counter on it when it dies, it will return to the battlefield under your control because of its own ability.
  • If a creature has multiple instances of dethrone, each triggers separately.
  • If the creature card leaves the graveyard before the delayed triggered ability resolves, that card won't return to the battlefield, even if it's back in the graveyard when the delayed triggered ability resolves.
  • In a Two-Headed Giant game, dethrone will trigger if the creature attacks either player on the team with the most life or tied for the most life.
  • Once dethrone triggers, it doesn't matter what happens to the players' life totals before the ability resolves. You'll put a +1/+1 counter on the creature even if the defending player doesn't have the most life as the ability resolves.
  • The +1/+1 counter is put on the creature before blockers are declared.
  • Dethrone doesn't trigger if the creature attacks a planeswalker, even if its controller has the most life. The same is true if the creature attacks a battle, even if its protector has the most life.
  • Prices

    Seller Price
    Tcgplayer 3.71 USD
    Manapool 4.25 USD / 6.18 USD
    Cardkingdom 2.29 USD / 5.49 USD
    Cardmarket 3.61 EUR / 6.76 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1counteron it.) Other creatures you control have dethrone. Whenever a creature you control with a +1/+1counteron it dies, return that card to the battlefield under your control at the beginning of the next end step.