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MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Eirdu, Carrier of Dawn"

Equivalent (similar white, legendary, creature, promoting convoke or similar advantage):

  • Eirdu, Carrier of Dawn (original)
  • Teysa Karlov (promotes creature abilities, legendary, white)
  • Elesh Norn, Grand Cenobite (legendary, white, powerful anthem effect)
  • Kykar, Wind's Fury (makes tokens, can help convoke, legendary, has white)
  • Queen Allenal of Ruadach (legendary, white, cares about tokens, can help with convoke strategies)
  • Ranar the Ever-Watchful (white, legendary, makes token support)


Reason: No exact convoke legends in mono-white, but these have strong synergy or similar abilities for creature-based/advantage decks in white.

Found Cards

5 Results

Elesh Norn, Grand Cenobite

Kykar, Wind's Fury

Queen Allenal of Ruadach

Ranar the Ever-Watchful

Teysa Karlov

Elesh Norn, Grand Cenobite #9 aka. Lady Gaga Legendary Creature — Phyrexian Praetor

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 7
Power/Toughness: 4/7
Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Praetor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • If a second Elesh Norn, Grand Cenobite comes under your control, you'll put one into its owner's graveyard due to the “legend rule” at the same time that any of your opponents' creatures getting -4/-4 are put into their owner's graveyard for having 0 or less toughness.
  • Prices

    Seller Price
    Manapool 18.79 USD / 42.3 USD
    Tcgplayer 19.2 USD / 57.18 USD
    Cardkingdom 32.99 USD / 89.99 USD
    Cardmarket / 50.51 EUR 16.47 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.

    Kykar, Wind's Fury #343 Legendary Creature — Bird Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • Kykar's triggered ability will resolve before the spell that caused it to trigger but after targets have been chosen for that spell, so the Spirit that will be created can't be a target of that spell. Kykar's ability resolves even if that spell is countered.
  • Prices

    Seller Price
    Cardmarket 0.47 EUR / 0.63 EUR
    Cardkingdom 0.99 USD / 1.49 USD
    Manapool / 0.44 USD 0.15 USD
    Tcgplayer / 0.36 USD 0.42 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add .

    Queen Allenal of Ruadach #350 Legendary Creature — Elf Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If an effect changes under whose control a token would be created, that effect applies before Queen Allenal’s effect applies. If an effect changes under whose control a token would enter the battlefield, that effect applies after Queen Allenal’s effect is able to be applied.
  • Queen Allenal of Ruadach’s first ability counts itself, so its power and toughness will always be at least 1/1.
  • The additional Soldier token won’t have any abilities the other tokens were created with. Anything else specified in the effect creating the tokens (such as tapped, attacking, “That token gains haste,” or “Exile that token at end of combat”) applies to both the original tokens and the Soldier.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Cardmarket / 0.41 EUR 0.15 EUR
    Manapool 0.36 USD
    Tcgplayer 0.37 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control. If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.

    Ranar the Ever-Watchful #2 Legendary Creature — Spirit Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying Vigilance

    Rules

  • "The first card you foretell" refers to the first one you exile from your hand as part of the foretell special action. It doesn't refer to a foretold spell you cast from exile.
  • Ranar has recieved an update to its Oracle text. Specifically, its triggered ability doesn't care which player is exiling cards and permanents. Cards put into exile from your hand for any reason, such as the foretell ability, cause the ability to trigger, and permanents exiled from the battlefield cause it to trigger if you controlled the spell or ability that exiled them.
  • Ranar's triggered ability triggers only once for each time you exile cards from your hand or permanents from the battlefield, no matter how many objects were exiled at the same time.
  • Ranar's triggered ability will trigger when a spell or ability you control exiles any permanent, including token permanents and permanents you don't control.
  • Prices

    Seller Price
    Cardmarket 0.31 EUR / 0.33 EUR
    Manapool 0.34 USD / 0.33 USD
    Tcgplayer / 0.4 USD 0.44 USD
    Cardkingdom 0.99 USD / 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance The first card you foretell each turn costs to foretell. Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.

    Teysa Karlov #1235 Legendary Creature — Human Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An ability of a permanent that triggers when a card is put into a graveyard “from anywhere” triggers twice only if Teysa and that permanent are both still on the battlefield immediately after the creature has died.
  • An ability that triggers on an event that causes a creature to die doesn't trigger twice. For example, an ability that triggers “whenever you sacrifice a creature” triggers only once.
  • An ability that triggers when a creature “leaves the battlefield” will trigger twice if that creature leaves the battlefield by dying.
  • If a creature dying at the same time as Teysa (including Teysa itself dying) causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
  • If a creature dying at the same time that another permanent you control leaves the battlefield causes a triggered ability of that permanent to trigger, that ability triggers an additional time.
  • If you somehow control two Teysas, a creature dying causes abilities to trigger three times, not four. A third Teysa causes abilities to trigger four times, a fourth causes abilities to trigger five times, and so on. This also means that if you control Teysa and cast a second one, an ability that triggers when it dies due to the “legend rule” triggers three times.
  • Look at each creature as it exists on the battlefield, taking into account continuous effects, to determine whether any triggered abilities will trigger multiple times. For example, if a land that has become a creature dies, an ability that triggers when it dies triggers twice.
  • Teysa affects a creature's own “when this creature dies” triggered abilities as well as other triggered abilities that trigger when that creature dies. Such triggered abilities start with “when” or “whenever.”
  • Teysa's effect doesn't copy the triggered ability; it just causes the ability to trigger twice. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to pay a cost for that triggered ability, are also made separately.
  • The trigger event doesn't have to specifically refer to “creatures.” In these cases, the trigger event may also refer to something being “put into a graveyard from the battlefield.” For example, an ability that triggers “whenever an artifact is put into a graveyard from the battlefield” would trigger twice if an artifact creature dies while Teysa Karlov is on the battlefield.
  • Prices

    Seller Price
    Cardkingdom / 74.99 USD 64.99 USD
    Cardmarket 36.73 EUR / 40.13 EUR
    Tcgplayer / 63.95 USD 57.71 USD
    Manapool / 69.65 USD 61.73 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink.