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4 Cards Found

AI 🤖 Find me cards equivalent to: Emberwilde Captain

Equivalent cards to Emberwilde Captain (red card, deals with drawing and punishing attacks):
1. Court of Ire – Red, gives Monarch and deals damage.
2. Crown of Doom – Colorless, but punishes players for attacking you.
3. Stuffy Doll – Colorless, deals damage to opponents when it’s dealt damage.

These cards have similar effects or interact with drawing cards, being attacked, or Monarch.

Results:

Court of Ire #663 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.
  • If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
  • If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
  • The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.
  • There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
  • Prices

    Seller Price
    Tcgplayer 1.48 USD / 4.07 USD
    Cardmarket 0.97 EUR / 2.9 EUR
    Cardkingdom 2.29 USD / 4.49 USD
    Cardsphere 1.84 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, you become the monarch. At the beginning of your upkeep, this enchantment deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.

    Crown of Doom #55 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You are Crown of Doom’s owner if it started the game in your deck. Therefore, once you hand off the Crown, your opponents cannot give it back to you by activating its ability (although other effects, such as the one Zedruu the Greathearted’s ability creates, may do this).
  • Prices

    Seller Price
    Tcgplayer 4.21 USD
    Cardmarket 3.42 EUR / 0.46 EUR
    Cardkingdom 6.99 USD
    Cardsphere 4.42 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn. : Target player other than this artifact's owner gains control of it. Activate only during your turn.

    Emberwilde Captain #175 Creature — Djinn Pirate

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/2
    Types:
  • Creature
  • SubTypes:
  • Djinn
  • Pirate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Emberwilde Captain's last ability triggers once for each player who attacks you, no matter how many creatures they attack with beyond the first.
  • Emberwilde Captain's last ability won't trigger if an opponent attacks only planeswalkers you control and not you.
  • If another player becomes the monarch after Emberwilde Captain's last ability triggers but before it resolves, the ability will resolve as normal. The player who attacked you will be dealt damage, even if that player was the one who became the monarch.
  • If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.
  • If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
  • If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
  • The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.
  • There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
  • Prices

    Seller Price
    Tcgplayer 1.38 USD / 2.45 USD
    Cardmarket 3.79 EUR / 4.19 EUR
    Cardkingdom 3.49 USD / 3.99 USD
    Cardsphere 2.09 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you become the monarch. Whenever an opponent attacks you while you're the monarch, this creature deals damage to that player equal to the number of cards in their hand.

    Stuffy Doll #274 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 0/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Indestructible

    Rules

  • A creature can be dealt an amount of damage greater than its toughness. For example, if Stuffy Doll is dealt 3 damage, its triggered ability deals 3 damage, not 1, to the chosen player.
  • If your life total is brought to 0 or less at the same time that Stuffy Doll is dealt damage, you lose the game before its triggered ability goes on the stack.
  • Prices

    Seller Price
    Tcgplayer 3.24 USD / 3.89 USD
    Cardmarket 1.36 EUR / 1.58 EUR
    Cardkingdom 4.49 USD / 6.99 USD
    Cardsphere 3.72 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible As this creature enters, choose a player. Whenever this creature is dealt damage, it deals that much damage to the chosen player. : This creature deals 1 damage to itself.

    Court of Ire Enchantment Normal - ~$2.58

    Crown of Doom Artifact Normal - ~$3.9

    Emberwilde Captain Creature — Djinn Pirate Normal - ~$3.05

    Stuffy Doll Artifact Creature — Construct Normal - ~$3.61

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