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"Find me cards equivalent to: Emerald Charm"

Here are some cards similar to Emerald Charm (Green, Instant, flexible utility):
1. Natural State — Green, Instant, destroys artifact or enchantment with mana value 3 or less.

Reason: Cheap enchantment/artifact removal at instant speed.
2. Nature's Claim — Green, Instant, destroys artifact or enchantment (opponent gains 4 life).

Reason: Efficient instant-speed removal.
3. Krosan Grip — Green, Instant, destroys artifact or enchantment, split second.

Reason: Instant with extra utility against responses.

Note: All cards listed are green instants with similar removal functionality, though none have all three Emerald Charm options. Emerald Charm itself is unique for its combination of modes.

Found Cards

4 Results

Emerald Charm

Krosan Grip

Natural State

Nature's Claim

Emerald Charm #106 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.26 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.12 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Untap target permanent. •Destroytarget non-Aura enchantment. • Target creature loses flying until end of turn.

    Krosan Grip #53 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
  • Casting a spell with split second won't affect spells and abilities that are already on the stack.
  • If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.
  • Players may turn face-down creatures face up while a spell with split second is on the stack.
  • Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
  • Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
  • Prices

    Seller Price
    Tcgplayer 1.65 USD 2.01 USD 1.66 USD
    Cardkingdom 3.99 USD 1.99 USD 1.79 USD
    Manapool 1.66 USD 1.04 USD 2.09 USD
    Cardmarket 1.27 EUR / 0.64 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.

    Natural State #136 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an artifact or enchantment on the battlefield has {X} in its mana cost, X is 0.
  • Prices

    Seller Price
    Cardmarket 0.16 EUR / 1.36 EUR
    Tcgplayer / 1.7 USD 0.17 USD
    Cardkingdom 0.35 USD / 2.49 USD
    Manapool 0.15 USD / 1.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target artifact or enchantment with mana value 3 or less.

    Nature's Claim #2297 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target artifact or enchantment is an illegal target by the time Nature's Claim tries to resolve, the spell doesn't resolve. No player gains 4 life. If the target is legal but not destroyed (most likely because it has indestructible), its controller does gain 4 life.
  • Prices

    Seller Price
    Cardkingdom / 9.49 USD 9.99 USD
    Manapool / 22.09 USD 10.11 USD
    Tcgplayer 10.43 USD
    Cardmarket 5.39 EUR / 5.18 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target artifact or enchantment. Its controller gains 4 life.