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AI 🤖 Find me cards equivalent to: Emet-Selch of the Third Seat

Equivalent cards to Emet-Selch of the Third Seat (a blue-black-white legendary that can reanimate creatures from graveyards) include:
1. Kathril, Aspect Warper — also an Esper (white-blue-black) card focused on graveyard interactions.
2. Sevinne, the Chronoclasm — Esper colors commander which interacts with instants and sorceries in the graveyard.
3. Sefris of the Hidden Ways — white-blue-black, dungeons and graveyard recursion.
4. Oloro, Ageless Ascetic — Esper commander, strong recursion and value.

All share Esper colors (white-blue-black) and graveyard/value themes.

Results:

Emet-Selch of the Third Seat #170 Legendary Creature — Elder Wizard

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Elder
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.31 USD / 8.44 USD
    Cardmarket 2.06 EUR / 8.77 EUR
    Cardkingdom 1.99 USD / 17.99 USD
    Cardsphere 1.07 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Spells you cast from your graveyard cost less to cast. Whenever one or more opponents lose life, you may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. Do this only once each turn.

    Kathril, Aspect Warper #10 Legendary Creature — Nightmare Insect

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Insect
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • For each applicable keyword, the appropriate counter may be put on any creature you control, including Kathril. The counters don't need to all be put on the same creature.
  • Once Kathril's ability begins resolving, no player may take other actions until it's done and you've put +1/+1 counters on Kathril.
  • You check once for each keyword. If you have two creature cards with flying in your graveyard, you put just one flying counter on a creature you control, not two.
  • If cards in your graveyard have multiple hexproof abilities (such as hexproof, hexproof from white, and hexproof from black), a counter of each variant kind will be put onto a creature.
  • Prices

    Seller Price
    Tcgplayer 0.49 USD
    Cardkingdom 0.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Kathril enters, put a flyingcounteron any creature you control if a creature card in your graveyard has flying. Repeat this process for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Then put a +1/+1counteron Kathril for eachcounterput on a creature this way.

    Oloro, Ageless Ascetic #1962 Legendary Creature — Giant Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Giant
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Oloro is your commander, its last ability will trigger at the beginning of the upkeep step on your first turn.
  • If two creatures you control with lifelink deal combat damage at the same time, Oloro's ability will trigger twice. However, if a single creature with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it causes your team's life total to increase.
  • In some unusual cases, you can gain life even though your life total actually decreases. For example, if you are being attacked by two 3/3 creatures and you block one with a 2/2 creature with lifelink, your life total will decrease by 1 even though you've gained 2 life. Oloro's second ability would trigger.
  • Oloro's first ability works only if Oloro is on the battlefield.
  • Oloro's second ability triggers just once for each life-gaining event, no matter how much life is gained.
  • You decide whether to pay {1} as the second ability resolves. If you do, you'll draw a card and each opponent will lose 1 life.
  • Oloro, Ageless Ascetic is banned as a commander in Duel Commander format, but it may be part of your deck.
  • Prices

    Seller Price
    Tcgplayer 11.37 USD
    Cardmarket 7.91 EUR
    Cardkingdom 13.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, you gain 2 life. Whenever you gain life, you may pay . If you do, draw a card and each opponent loses 1 life. At the beginning of your upkeep, if Oloro is in the command zone, you gain 2 life.

    Sefris of the Hidden Ways #3 Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • A player may only have one dungeon in the command zone at a time.
  • Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
  • Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
  • Dungeons are removed from the game as a state-based action.
  • If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
  • Moving into a dungeon room will cause its room ability to trigger.
  • Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
  • Sefris of the Hidden Ways' first ability looks only at the type the card has in the graveyard, not the type it had in any other zone. For example, animated lands dying won't cause the ability to trigger. The opposite is also true. For example, if a creature that was cast as an Adventure is countered, it's a creature card in the graveyard and the first ability will trigger.
  • The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
  • To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
  • You can only move forward (well, downward) in a dungeon, never backwards or sideways.
  • Sefris of the Hidden Ways must be on the battlefield for its first ability to trigger. It does not trigger when Sefris goes to the graveyard from the battlefield, even if other creature cards also went to the graveyard at the same time.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD
    Cardmarket 0.13 EUR
    Cardkingdom 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.

    Sevinne, the Chronoclasm #49 Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A copy is created even if the spell that caused Sevinne's ability to trigger has been countered by the time that ability resolves. The copy resolves before the original spell.
  • If the spell that's copied has an X whose value was determined as it was cast, the copy has the same value of X.
  • If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode or modes. You can't choose different ones.
  • If you cast an instant or sorcery spell from your graveyard before Sevinne enters the battlefield during the same turn, its last ability can't trigger that turn.
  • Sevinne's ability will copy any instant or sorcery spell, not just one with targets.
  • The copy that Sevinne's ability creates is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger. Any of that spell's effects that apply only if it was cast from a graveyard won't apply.
  • The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.
  • You can't choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.
  • Prices

    Seller Price
    Tcgplayer 0.23 USD
    Cardmarket 0.32 EUR / 0.2 EUR
    Cardkingdom 0.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all damage that would be dealt to Sevinne. Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy.

    Emet-Selch of the Third Seat Legendary Creature — Elder Wizard Normal - ~$5.83

    Kathril, Aspect Warper Legendary Creature — Nightmare Insect Normal - ~$3.62

    Oloro, Ageless Ascetic Legendary Creature — Giant Soldier Normal - ~$8.32

    Sefris of the Hidden Ways Legendary Creature — Human Wizard Normal - ~$0.46

    Sevinne, the Chronoclasm Legendary Creature — Human Wizard Normal - ~$2.63

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