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"Find me cards equivalent to: Energy Tap"

Equivalent cards to Energy Tap (Sorcery, Blue, taps creature for mana) include:
1. High Tide – Sorcery, U, adds extra mana from Islands.
2. Snap – Instant, U, untap two lands when you bounce a creature.
3. Tidal Influence – Enchantment, U, modifies land production.

None are exact; Energy Tap is unique in blue for converting creature power to mana. Closest equivalents in blue manipulate or generate mana via lands but do not tap creatures as a cost.

Found Cards

4 Results

Energy Tap

High Tide

Snap

Tidal Influence

Energy Tap #54 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.9 USD
    Cardkingdom 1.99 USD
    Tcgplayer 4.47 USD
    Cardmarket 1.67 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap target untapped creature you control. If you do, add an amount of equal to that creature's mana value.

    High Tide #139 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The delayed triggered ability refers to any land with the land type Island, not just those named Island.
  • The effect applies even if the Island in question entered the battlefield after High Tide resolved.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, whenever a player taps an Island for mana, that player adds an additional .

    Snap #2247 Instant

    Variations: v1 v2

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You choose which lands to untap as the spell resolves. They aren't targeted, and they don't have to be lands that you control.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target creature to its owner's hand. Untap up to two lands.

    Tidal Influence #28 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As soon as the number of counters on this card changes, so does the power of blue creatures.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.17 EUR
    Cardkingdom 0.35 USD
    Tcgplayer 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cast this spell only if no permanents named Tidal Influence are on the battlefield. This enchantment enters with a tidecounteron it. At the beginning of your upkeep, put a tidecounteron this enchantment. As long as there is exactly one tidecounteron this enchantment, all blue creatures get -2/-0. As long as there are exactly three tide counters on this enchantment, all blue creatures get +2/+0. Whenever there are four or more tide counters on this enchantment, remove all tide counters from it.