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"Find me cards equivalent to: Enthralling Victor"

Equivalent cards to Enthralling Victor (red, creature, temporary steal effect, power restriction):
1. Act of Treason — Not a creature, but same effect for any power.
2. Zealous Conscripts — Red creature, steals any permanent (no power restriction).
3. Port Razer — Red creature, steals but only during combat and if it connects.
4. Conquering Manticore — Red creature, steals any creature until end of turn (no power restriction).

Closest in card color and effect is Conquering Manticore, but none match all attributes exactly.

Found Cards

5 Results

Act of Treason

Conquering Manticore

Enthralling Victor

Port Razer

Zealous Conscripts

Act of Treason #129 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Act of Treason can target any creature, even one that's untapped or one you already control.
  • Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it.
  • Prices

    Seller Price
    Cardmarket 0.13 EUR / 0.27 EUR
    Tcgplayer / 0.55 USD 0.09 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.28 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

    Conquering Manticore #139 Creature — Manticore

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Manticore
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • You may target a creature that’s already untapped.
  • You retain control of the affected creature until end of turn, even if you lose control of Conquering Manticore before then.
  • Prices

    Seller Price
    Cardmarket 0.31 EUR / 0.5 EUR
    Manapool / 0.26 USD 0.15 USD
    Tcgplayer 0.29 USD / 0.43 USD
    Cardkingdom 0.49 USD / 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

    Enthralling Victor #176 Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Enthralling Victor's ability can target a creature that's already untapped. You'll still gain control of it and it will gain haste.
  • Once Enthralling Victor's ability resolves and you gain control of a creature, raising its power above 2 won't cause you to lose control of it. Similarly, it doesn't matter if Enthralling Victor leaves the battlefield or you lose control of Enthralling Victor. You'll keep control of the creature that was the target of the ability until the end of the turn.
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.35 USD
    Cardmarket / 0.22 EUR 0.04 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

    Port Razer #33 Creature — Orc Pirate

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Orc
  • Pirate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Port Razer doesn't have to attack in any additional combat it creates (or any other time for that matter).
  • Port Razer's last ability doesn't stop it from attacking a planeswalker or battle during any combat.
  • Prices

    Seller Price
    Cardmarket / 7.71 EUR 3.29 EUR
    Cardkingdom 5.49 USD / 9.99 USD
    Manapool 2.77 USD / 8.33 USD
    Tcgplayer / 8.16 USD 3.71 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase. This creature can't attack a player it has already attacked this turn.

    Zealous Conscripts #354 Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • The triggered ability can target any permanent, including one that's untapped or one that you already control.
  • Prices

    Seller Price
    Cardmarket 0.58 EUR / 10.5 EUR
    Cardkingdom 0.69 USD
    Manapool 0.41 USD / 10.94 USD
    Tcgplayer 0.48 USD / 10.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.