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"Find me cards equivalent to: Esix, Fractal Bloom"

Equivalent cards to Esix, Fractal Bloom (Legendary, GU, copy/token support):
1. Adrix and Nev, Twincasters — GU, doubles token creation.
2. Riku of Two Reflections — GU, can copy creatures and spells.
3. Vesuvan Shapeshifter — U, copies other creatures.
4. Mystic Reflection — U, changes tokens into copies of a chosen creature.

All are in green/blue and focus on token/copy effects like Esix, Fractal Bloom. None are an exact match (legendary fractal + flying + same effect), but these are the closest equivalents in color and function.

Found Cards

5 Results

Adrix and Nev, Twincasters

Esix, Fractal Bloom

Mystic Reflection

Riku of Two Reflections

Vesuvan Shapeshifter

Adrix and Nev, Twincasters #198 Legendary Creature — Merfolk Wizard

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Ward

    Rules

  • If a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered.
  • Everything that is specified by the effect creating the original token or tokens will also be true about the additional token or tokens created by Adrix and Nev's replacement effect. For example, if an effect tells you to create a token "tapped and attacking" the additional tokens will also be tapped and attacking. Similarly, if an effect creates a token and puts counters on it (such as a Fractal token) the additional token will also get those counters.
  • Prices

    Seller Price
    Tcgplayer 8.6 USD
    Cardmarket / 5.26 EUR 5.47 EUR
    Cardkingdom 11.99 USD
    Manapool 10.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ward (Whenever this creature becomes the target of a spell or ability an opponent controls,counterit unless that player pays .) If one or more tokens would be created under your control, twice that many of those tokens are created instead.

    Esix, Fractal Bloom #90296 Legendary Creature — Fractal

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Fractal
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • If you choose a legendary creature, the copies will also be legendary. If this results in you controlling more than one legendary permanent with the same name, you'll put all but one of them into their owner's graveyard.
  • If you choose not to apply the replacement effect, you will not get the choice to apply it again until your next turn.
  • If you create one or more tokens during your turn, and then Esix comes under your control, the replacement effect won't apply to any tokens you create the rest of the turn. You'll have to wait until your next turn.
  • This effect applies before anything that modifies how those tokens enter the battlefield.
  • This effect can apply to any token, not just creature tokens. For example, you could replace creating a Treasure token with creating a copy of the chosen creature.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying The first time you would create one or more tokens during each of your turns, you may instead choose a creature other than Esix and create that many tokens that are copies of that creature.

    Mystic Reflection #69s Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Foretell

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger when the permanents enter the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the target creature will also work.
  • Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.
  • Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.
  • If Mystic Reflection resolves, but the target creature leaves the battlefield before the next time one or more creatures or planeswalkers enter the battlefield, use the copiable values of the target creature as it last existed on the battlefield to determine what the entering permanents copy.
  • If a creature such as Clone is entering the battlefield under your control, there will be two copy effects to apply: the creature’s own and Mystic Reflection’s. No matter which order these effects are applied in, the creature will be a copy of the target creature when it enters the battlefield.
  • If more than one Mystic Reflection applies to the same permanent entering the battlefield, the controller of that permanent chooses the order of those copy effects. The copy effect they apply last will determine which creature the entering permanent copies.
  • If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
  • In most cases, the copiable values of the target creature won’t change between Mystic Reflection resolving and the next time one or more creatures or planeswalkers enter the battlefield. In some unusual cases, they might, and if they do, use the copiable values of the creature at the time the permanents enter the battlefield.
  • Other enters-the-battlefield replacement abilities printed on the creatures entering the battlefield won’t be applied because those permanents will already be copies of the target creature at that point (and therefore they won’t have those abilities). External abilities may still affect how those permanents enter the battlefield. For example, if another effect says, “Creatures enter the battlefield tapped,” the permanents will enter as tapped copies of the target creature.
  • Replacement effects that modify how a creature enters the battlefield are applied in the following order: first, control-changing effects (such as Gather Specimens), then copy effects (such as the abilities of Mystic Reflection and Clone), then all other effects.
  • The entering permanents don’t copy whether the target creature is tapped or untapped, whether it has any counters on it, whether it has any Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.
  • Prices

    Seller Price
    Cardkingdom 6.49 USD
    Tcgplayer 2.31 USD
    Cardmarket 1.29 EUR / 3.25 EUR
    Manapool 4.82 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter this turn, they enter as copies of the chosen creature. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

    Riku of Two Reflections #214 Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • As the token is created, it checks the printed values of the creature it's copying, as well as any copy effects that have been applied to it.
  • Each time the first ability triggers, you can pay {U}{R} only one time to get one copy of the spell. Each time the second ability triggers, you can pay {G}{U} only one time to get one token.
  • If the copied spell has {X} in its mana cost, the value of X is copied.
  • If the copied spell is modal (that is, it says “Choose one —” or the like), the copy has the same mode as the original spell. You can't choose a different one.
  • If the creature had {X} in its mana cost, X must be 0. Note this is different from an {X} found in the mana cost of a copied spell.
  • If the creature that caused Riku's second ability to trigger has already left the battlefield by the time the ability resolves, you can still pay {G}{U}. If you do, you'll still put a token onto the battlefield. That token has the copiable values of the characteristics of that creature as it last existed on the battlefield.
  • If the spell that caused Riku's first ability to trigger has left the stack by the time the ability resolves, you can still pay {U}{R}. If you do, you'll copy the spell as it last existed on the stack.
  • Riku's first ability triggers whenever you cast any instant or sorcery spell, regardless of whether that spell has targets.
  • The copiable values of the token's characteristics are the same as the copiable values of the characteristics of the creature it's copying.
  • You can't pay any additional costs for the copy. However, effects based on any additional costs paid for the original spell are copied as though those same costs were paid for the copy. Notably, if the original spell was kicked (or kicked a certain number of times), the copy will also be kicked (or kicked that many times).
  • Prices

    Seller Price
    Cardmarket 3.15 EUR / 4.38 EUR
    Cardkingdom 6.99 USD / 10.99 USD
    Manapool 4.89 USD / 7.11 USD
    Tcgplayer 5.28 USD / 7.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy. Whenever another nontoken creature you control enters, you may pay . If you do, create a token that's a copy of that creature.

    Vesuvan Shapeshifter #97 Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Morph

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger if Vesuvan Shapeshifter is entering the battlefield. Any "As [this creature] enters the battlefield" or "[This creature] enters the battlefield with" abilities of the copied creature will also work. If a Vesuvan Shapeshifter becomes a copy of a creature after it's already on the battlefield, these abilities won't apply as Vesuvan Shapeshifter becomes a copy since it's not entering the battlefield; instead, any "As [this creature] is turned face up" or "When [this creature] is turned face up" abilities will apply.
  • If a copied creature has {X} in its mana cost, X is 0.
  • If a copied creature is a token that isn't a copy of something else, Vesuvan Shapeshifter copies the original characteristics of that token as stated by the effect that created it. Vesuvan Shapeshifter isn't a token in this case.
  • If a copied creature is copying something else, Vesuvan Shapeshifter uses the copiable values of that creature. In most cases, Vesuvan Shapeshifter will copy whatever that creature is copying.
  • If something copies Vesuvan Shapeshifter, the new copy will also have the triggered ability to turn it face down. However, once face-down, it won't have Vesuvan Shapeshifter's morph ability, so it can't be turned face up unless whatever it's copying also has a morph ability.
  • Vesuvan Shapeshifter copies exactly what is printed on the creature it's copying and nothing else (unless it's copying a creature that's copying something else or that's a token; see below). It doesn't copy whether a creature is tapped or untapped, whether it has any counters on it or Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on. Most notably, if it copies a creature that's not normally a creature, it won't be a creature.
  • Prices

    Seller Price
    Cardmarket / 0.33 EUR 0.13 EUR
    Manapool 0.23 USD / 0.65 USD
    Cardkingdom / 0.79 USD 0.49 USD
    Tcgplayer 0.22 USD / 0.71 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this creature enters or is turned face up, you may choose another creature on the battlefield. If you do, until this creature is turned face down, it becomes a copy of that creature, except it has "At the beginning of your upkeep, you may turn this creature face down." Morph