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AI 🤖 Find me cards equivalent to: Esper Charm

Equivalent cards to Esper Charm (White, Blue, Black) that offer versatility or similar effects:
1. Abzan Charm (White, Black, Green) – Modal spell, draws cards or removes creatures.
2. Archmage's Charm (Blue, Blue, Blue) – Modal, draws cards, counters spells, or steals permanents.
3. Kolaghan's Command (Black, Red) – Modal, removal, recursion, or discard.
4. Culling Sun (White, Black) – Less versatile, but still relevant removal in similar colors.


Reason: Modal spells with options for draw, removal, or disruption in similar color identities.

Results:

Abzan Charm #166 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you choose the third mode, you choose how the counters will be distributed as you cast the spell. Notably, if you choose to put one +1/+1 counter on each of two target creatures, and one of those creatures becomes an illegal target in response, the +1/+1 counter that would have been put on that creature is lost. It can't be put on the remaining legal target.
  • Prices

    Seller Price
    Tcgplayer 0.15 USD / 0.3 USD
    Cardmarket 0.14 EUR / 0.19 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.15 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Exile target creature with power 3 or greater. • You draw two cards and you lose 2 life. • Distribute two +1/+1 counters among one or two target creatures.

    Archmage's Charm #8 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature on the battlefield has {X} in its mana cost, X is considered to be 0.
  • The mana value of a token that isn't a copy of another object is 0. A token that is a copy of another object has the same mana cost as that object.
  • Prices

    Seller Price
    Tcgplayer 0.57 USD / 2.24 USD
    Cardmarket 1.09 EUR / 1.56 EUR
    Cardkingdom 1.79 USD
    Cardsphere 0.52 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — •Countertarget spell. • Target player draws two cards. • Gain control of target nonland permanent with mana value 1 or less.

    Culling Sun #109 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.27 USD / 0.88 USD
    Cardmarket 0.17 EUR / 0.64 EUR
    Cardkingdom 0.59 USD / 0.99 USD
    Cardsphere 0.42 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy each creature with mana value 3 or less.

    Esper Charm #167 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If this spell is copied, the copy will have the same mode as the original.
  • While the spell is on the stack, treat it as though its only text is the chosen mode. The other two modes are treated as though they don’t exist. You don’t choose targets for those modes.
  • You can choose a mode only if you can choose legal targets for that mode. If you can’t choose legal targets for any of the modes, you can’t cast the spell.
  • Prices

    Seller Price
    Tcgplayer 0.4 USD / 2.43 USD
    Cardmarket 0.26 EUR / 3.42 EUR
    Cardkingdom 0.79 USD / 4.99 USD
    Cardsphere 0.46 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — •Destroytarget enchantment. • Draw two cards. • Target player discards two cards.

    Kolaghan's Command #224s Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As the spell resolves, follow the instructions of the modes you chose in the order they are printed on the card. For example, if you chose the second and fourth modes of Ojutai's Command, you would gain 4 life and then draw a card. (The order won't matter in most cases.)
  • If a Command is copied, the effect that creates the copy will usually allow you to choose new targets for the copy, but you can't choose new modes.
  • If all targets for the chosen modes become illegal before the Command resolves, the spell won't resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
  • You can choose a mode only if you can choose legal targets for that mode. Ignore the targeting requirements for modes that aren't chosen. For example, you can cast Ojutai's Command without targeting a creature spell provided you don't choose the third mode.
  • You choose the two modes as you cast the spell. You must choose two different modes. Once modes are chosen, they can't be changed.
  • Prices

    Seller Price
    Tcgplayer 2.01 USD
    Cardmarket 1.38 EUR / 4.19 EUR
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. •Destroytarget artifact. • Kolaghan's Command deals 2 damage to any target.

    Abzan Charm Instant Normal - ~$1.84

    Archmage's Charm Instant Normal - ~$2.71

    Culling Sun Sorcery Normal - ~$2.06

    Esper Charm Instant Normal - ~$2.94

    Kolaghan's Command Instant Normal - ~$4.04

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