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5 Cards Found

AI 🤖 Find me cards equivalent to: Essence Flux

Equivalent cards to Essence Flux (instant, blue, flicker one creature):

  • Ghostly Flicker (blue, flickers two targets—more versatile, costs 2U)
  • Displace (blue, flickers two creatures, costs 2U)
  • Slip Out the Back (blue, phases out a creature for U, similar protection effect)
  • Vodalian Illusionist (blue, repeatable flicker on a creature via tap, but it's a creature, not instant)


Reason: All are blue cards that exile (flicker) or phase out your own creatures for protection or ETB effects.

Results:

Displace #EMN-55 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • After each creature returns to the battlefield, it will be a new object with no connection to the creature that was exiled. It won’t be in combat or have any additional abilities it may have had when it was exiled. Any counters on it cease to exist; Auras attached to it are put into their owner’s graveyards; and any Equipment will become unattached.
  • If a creature token is exiled this way, it will cease to exist and will not return to the battlefield.
  • Prices

    Seller Price
    Tcgplayer 5.61 USD
    Cardmarket 0.85 EUR
    Cardkingdom 1.79 USD
    Cardsphere 4.94 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

    Essence Flux #61 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
  • Essence Flux checks whether the creature is a Spirit after it has returned from exile.
  • If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield.
  • If a double-faced card is exiled, it will return with its front face up.
  • Prices

    Seller Price
    Tcgplayer 2.36 USD / 19.53 USD
    Cardmarket 0.7 EUR / 4.65 EUR
    Cardkingdom 14.99 USD
    Cardsphere 0.64 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1counteron it.

    Ghostly Flicker #57 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The two targets can have different card types. For example, you can target one artifact and one creature with Ghostly Flicker.
  • Prices

    Seller Price
    Tcgplayer 1.05 USD / 9.15 USD
    Cardmarket 1.55 EUR / 6.53 EUR
    Cardkingdom 1.99 USD / 12.99 USD
    Cardsphere 1.08 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.

    Slip Out the Back #99 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An attacking or blocking creature that phases out is removed from combat.
  • Any continuous effects with a “for as long as” duration, such as that of Extraction Specialist, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
  • As a creature is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that creature.
  • Choices made for permanents as they entered the battlefield are remembered when they phase in.
  • Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
  • Phased-out permanents are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
  • Phasing out doesn't cause any “leaves the battlefield” abilities to trigger. Similarly, phasing in won't cause any “enters the battlefield” abilities to trigger.
  • Prices

    Seller Price
    Tcgplayer 1.59 USD
    Cardmarket 1.78 EUR
    Cardkingdom 3.99 USD
    Cardsphere 1.14 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put a +1/+1counteron target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

    Vodalian Illusionist #WTH-58 Creature — Merfolk Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.2 USD
    Cardmarket 0.25 EUR / 0.1 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

    Displace Instant Normal - ~$3.3

    Essence Flux Instant Normal - ~$7.15

    Ghostly Flicker Instant Normal - ~$4.91

    Slip Out the Back Instant Normal - ~$2.13

    Vodalian Illusionist Creature — Merfolk Wizard Normal - ~$0.22

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