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"Find me cards equivalent to: Eternal Thirst"

Equivalent black Auras to Eternal Thirst that grant lifelink or similar abilities:
1. Gift of Orzhova — Grants flying and lifelink (also white).
2. Mark of the Vampire — Enchanted creature gets +2/+2 and lifelink.
3. Unholy Indenture — Aura returns enchanted creature to battlefield with a +1/+1 counter when it dies.
4. Eternal Thirst (your original) — Grants lifelink and grows with opponent’s creatures dying.


Reason: Pure black Auras that grant both lifelink and +1/+1 counter triggers on opponent's death are rare. Mark of the Vampire is closest for lifelink in black.

Found Cards

4 Results

Eternal Thirst

Gift of Orzhova

Mark of the Vampire

Unholy Indenture

Eternal Thirst #49 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is dealt lethal damage at the same time as a creature an opponent controls, they’re destroyed at the same time. It won’t receive a +1/+1 counter from its ability in time to save it.
  • Multiple instances of lifelink on the same creature are redundant.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1counteron this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

    Gift of Orzhova #MM3-209 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.2 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.14 EUR
    Tcgplayer 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +1/+1 and has flying and lifelink.

    Mark of the Vampire #105 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Multiple instances of lifelink on the same creature are redundant.
  • Prices

    Seller Price
    Manapool / 0.25 USD 0.15 USD
    Tcgplayer / 0.35 USD 0.07 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.15 EUR 0.07 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +2/+2 and has lifelink.

    Unholy Indenture #119 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If Unholy Indenture enchants a token, it won’t be returned to the battlefield when it dies.
  • If multiple players each control an Unholy Indenture attached to one creature, the player who will control the returned creature is the last player in turn order from the player whose turn it is at the time the creature dies. In a two-player game, this means the player whose turn it is not. In a multiplayer game, this means the player closest to the right of the player whose turn it is.
  • If the returned creature enters with any other counters, it enters with those counters plus an additional +1/+1 counter.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, the creature you control from Unholy Indenture’s effect is exiled.
  • Once Unholy Indenture returns the creature, it’s considered a new object with no relation to the object that it was. Auras that were attached to it won’t return to the battlefield (including Unholy Indenture itself). Equipment that was attached to it will remain unattached. Any counters that were on it won’t be put on the new creature.
  • You control the returned creature, regardless of who controlled it before it died.
  • Prices

    Seller Price
    Tcgplayer / 0.75 USD 0.09 USD
    Cardmarket / 0.43 EUR 0.13 EUR
    Cardkingdom / 0.79 USD 0.35 USD
    Manapool / 0.48 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When enchanted creature dies, return that card to the battlefield under your control with a +1/+1counteron it.