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AI 🤖 Find me cards equivalent to: Ethereal Absolution

Equivalent cards to Ethereal Absolution (white/black enchantment that buffs your creatures, debuffs opponents’, and exiles graveyard cards):

  • Divine Visitation – (White) Buffs tokens, powerful anthem effect.
  • True Conviction – (White) Gives your creatures double strike and lifelink.
  • Teysa Karlov – (White/Black) Boosts token and death triggers.
  • Archetype of Courage – (White) All your creatures get first strike, opponents lose first strike.
  • Sorin, Lord of Innistrad – (White/Black) Anthem for your team, can remove opposing threats.


Reason: These cards provide similar buff/debuff/team-boosting effects in Orzhov colors. None are exactly the same, but fulfill similar roles.

Results:

Archetype of Courage #4 Enchantment Creature — Human Soldier

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Conversely, continuous effects generated by static abilities (such as an Aura that granted the appropriate ability) would resume applying if the Archetype left the battlefield.
  • If you and an opponent each control the same Archetype, no creature controlled by any player will have the appropriate ability.
  • The Archetype’s second ability applies to each creature controlled by any of your opponents, no matter when it entered the battlefield.
  • While you control an Archetype, continuous effects generated by the resolution of spells and abilities that would give the specified ability to creatures your opponents control aren’t created. For example, if you control Archetype of Courage, a spell cast by an opponent that gives creatures they control first strike wouldn’t cause the creatures to have first strike, even if later in the turn Archetype of Courage left the battlefield. (If the spell has additional effects, such as raising the power of the creatures, those effects will apply as normal.)
  • Prices

    Seller Price
    Tcgplayer 1.02 USD / 12.07 USD
    Cardmarket 1.17 EUR / 4.89 EUR
    Cardkingdom 1.99 USD / 10.99 USD
    Cardsphere 1.09 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have first strike. Creatures your opponents control lose first strike and can't have or gain first strike.

    Divine Visitation #16 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If an effect changes under whose control a token would be created, that effect applies before Divine Visitation's effect applies. If an effect changes under whose control a token would enter the battlefield, that effect applies after Divine Visitation's effect is able to be applied.
  • If you create a noncreature token that will be a creature as it enters the battlefield, perhaps because of an effect such as that of March of the Machines, Divine Visitation's effect doesn't apply to that token's creation. (This is because Divine Visitation's effect modifies how the tokens are created, and March of the Machines's effect doesn't apply until you consider how the tokens are entering the battlefield.)
  • The token's characteristics are entirely replaced by a 4/4 white Angel creature token with flying and vigilance. It doesn't have any abilities the token would have been created with. Anything else specified in the effect creating the token (such as tapped, attacking, "That token gains haste," or "Exile that token at end of combat") still applies.
  • Prices

    Seller Price
    Tcgplayer 7.18 USD / 7.31 USD
    Cardmarket 5.45 EUR / 5.71 EUR
    Cardkingdom 8.99 USD / 7.99 USD
    Cardsphere 6.84 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.

    Ethereal Absolution #170s Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.37 USD
    Cardmarket 0.87 EUR
    Cardkingdom 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control get +1/+1. Creatures your opponents control get -1/-1. : Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.

    Sorin, Lord of Innistrad #289 Legendary Planeswalker — Sorin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Sorin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If Sorin, Lord of Innistrad somehow becomes a creature, it can be chosen as a target of its own third ability. If Sorin, Lord of Innistrad is still on the battlefield when that ability resolves, it will then destroy Sorin and return him to the battlefield under your control.
  • If a creature with undying is destroyed by Sorin, Lord of Innistrad's third ability, the undying ability will trigger, but the creature will already have been returned to the battlefield by Sorin. The undying ability won't do anything when it resolves.
  • The emblems are cumulative. If you get two of them, creatures you control will get +2/+0.
  • You can target a token creature with Sorin, Lord of Innistrad's third ability, but it won't return to the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.35 USD
    Cardmarket 0.6 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Create a 1/1 black Vampire creature token with lifelink.
    −2 You get an emblem with "Creatures you control get +1/+0."
    −6Destroyup to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.

    Teysa Karlov #1235 Legendary Creature — Human Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An ability of a permanent that triggers when a card is put into a graveyard “from anywhere” triggers twice only if Teysa and that permanent are both still on the battlefield immediately after the creature has died.
  • An ability that triggers on an event that causes a creature to die doesn't trigger twice. For example, an ability that triggers “whenever you sacrifice a creature” triggers only once.
  • An ability that triggers when a creature “leaves the battlefield” will trigger twice if that creature leaves the battlefield by dying.
  • If a creature dying at the same time as Teysa (including Teysa itself dying) causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
  • If a creature dying at the same time that another permanent you control leaves the battlefield causes a triggered ability of that permanent to trigger, that ability triggers an additional time.
  • If you somehow control two Teysas, a creature dying causes abilities to trigger three times, not four. A third Teysa causes abilities to trigger four times, a fourth causes abilities to trigger five times, and so on. This also means that if you control Teysa and cast a second one, an ability that triggers when it dies due to the “legend rule” triggers three times.
  • Look at each creature as it exists on the battlefield, taking into account continuous effects, to determine whether any triggered abilities will trigger multiple times. For example, if a land that has become a creature dies, an ability that triggers when it dies triggers twice.
  • Teysa affects a creature's own “when this creature dies” triggered abilities as well as other triggered abilities that trigger when that creature dies. Such triggered abilities start with “when” or “whenever.”
  • Teysa's effect doesn't copy the triggered ability; it just causes the ability to trigger twice. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to pay a cost for that triggered ability, are also made separately.
  • The trigger event doesn't have to specifically refer to “creatures.” In these cases, the trigger event may also refer to something being “put into a graveyard from the battlefield.” For example, an ability that triggers “whenever an artifact is put into a graveyard from the battlefield” would trigger twice if an artifact creature dies while Teysa Karlov is on the battlefield.
  • Prices

    Seller Price
    Tcgplayer 50.21 USD / 53.12 USD
    Cardkingdom 49.99 USD / 57.99 USD
    Cardsphere 51.75 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink.

    True Conviction #1082 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 14.22 USD / 15.62 USD
    Cardkingdom 15.99 USD / 9.49 USD
    Cardsphere 12.64 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have double strike and lifelink.

    Archetype of Courage Enchantment Creature — Human Soldier Normal - ~$4.75

    Divine Visitation Enchantment Normal - ~$7.07

    Ethereal Absolution Enchantment Normal - ~$1.24

    Sorin, Lord of Innistrad Legendary Planeswalker — Sorin Normal - ~$0.55

    Teysa Karlov Legendary Creature — Human Advisor Normal - ~$52.61

    True Conviction Enchantment Normal - ~$13.59

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