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"Find me cards equivalent to: Evil Comes to Fruition"

Equivalent cards (colorless, Scheme, similar effect) are extremely limited since Scheme is a unique type for Archenemy. Here are some close matches:

  • Evil Comes to Fruition (your requested card)
  • Your Puny Minds Cannot Fathom (also a Scheme, creates creature tokens—five 2/2 Zombies)
  • My Genius Knows No Bounds (Scheme, creates five 1/1 Construct tokens)


Reason: There are almost no Schemes that create green Plant or Elemental tokens—the best equivalents are Schemes that generate many creature tokens. Schemes are always colorless.

Found Cards

3 Results

Evil Comes to Fruition

My Genius Knows No Bounds

Your Puny Minds Cannot Fathom

Evil Comes to Fruition #12★ Scheme

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 0
Power/Toughness: /
Types:
  • Scheme
  • SubTypes:
    Languages:
    Layout:
    Scheme
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 13.99 USD
    Cardmarket 5.38 EUR
    Manapool 23.44 USD
    Tcgplayer 16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you set this scheme in motion, create seven 0/1 green Plant creature tokens. If you control ten or more lands, create seven 3/3 green Elemental creature tokens instead.

    My Genius Knows No Bounds #28★ Scheme

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Scheme
  • SubTypes:
    Languages:
    Layout:
    Scheme

    Rules

  • As the ability resolves, you choose a value for X and decide whether to pay {X}. If you do decide to pay {X}, it’s too late for any player to respond since the ability is already in the midst of resolving.
  • Prices

    Seller Price
    Cardkingdom 8.99 USD
    Cardmarket 3.46 EUR
    Tcgplayer 14.74 USD
    Manapool 9.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you set this scheme in motion, you may pay . If you do, you gain X life and draw X cards.

    Your Puny Minds Cannot Fathom #44★ Scheme

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Scheme
  • SubTypes:
    Languages:
    Layout:
    Scheme

    Rules

  • If multiple effects modify your hand size, apply them in timestamp order. For example, if you put Null Profusion (an enchantment that says your maximum hand size is two) onto the battlefield and later set this scheme in motion, you’ll have no maximum hand size until your next turn. However, if you set this scheme in motion and then put Null Profusion onto the battlefield that turn, your maximum hand size would be two.
  • The effect doesn’t wear off until just before your next untap step (even if an effect will cause that untap step to be skipped). Effectively, that means it removes your maximum hand size just during the turn in which you set it in motion.
  • What your maximum hand size is (or whether you even have one) matters only during the cleanup step during the ending phase of your turn.
  • Prices

    Seller Price
    Cardmarket 0.33 EUR
    Cardkingdom 0.59 USD
    Manapool 1.32 USD
    Tcgplayer 1.72 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you set this scheme in motion, draw four cards. You have no maximum hand size until your next turn.