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6 Cards Found

AI 🤖 Find me cards equivalent to: Exert Influence

Equivalent cards (blue, steal effect, cost scales with a variable):

  • Evacuation (returns all creatures, not quite same)
  • Entrancing Melody (same color, variable X, steals creature)
  • Control Magic (classic aura, steals creature, non-variable)
  • Mind Control (same as above)
  • Corrupted Conscience (steal creature, also infect)

Closest equivalent: Entrancing Melody (lets you control a creature with CMC X—very similar scale/target to Exert Influence).

Results:

Control Magic #63 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature You control enchanted creature.

    Corrupted Conscience #22 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • Multiple instances of infect on the same creature are redundant.
  • Prices

    Seller Price
    Tcgplayer 0.86 USD / 8.8 USD
    Cardmarket 0.63 EUR / 4.25 EUR
    Cardkingdom 1.79 USD / 13.99 USD
    Cardsphere 0.76 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature You control enchanted creature. Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

    Entrancing Melody #55p Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a permanent has {X} in its mana cost, X is considered to be 0.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well, and any effects that give the player control of permanents immediately end.
  • The control-change effect of Entrancing Melody lasts indefinitely. It doesn’t wear off during the cleanup step.
  • Prices

    Seller Price
    Tcgplayer 0.6 USD / 2.93 USD
    Cardmarket 0.88 EUR / 1.16 EUR
    Cardkingdom 2.29 USD / 0.79 USD
    Cardsphere 0.56 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Gain control of target creature with mana value X.

    Evacuation #30 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.73 USD
    Cardmarket 1.5 EUR
    Cardkingdom 0.79 USD
    Cardsphere 1.76 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return all creatures to their owners' hands.

    Exert Influence #77s Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Check the creature’s power as Exert Influence resolves to see if it’s less than or equal to the number of colors spent to cast Exert Influence. If it’s greater, Exert Influence will finish resolving with no effect.
  • If a spell with a converge ability is copied, no mana was spent to cast the copy, so the number of colors of mana spent to cast the spell will be zero. The number of colors spent to cast the original spell is not copied.
  • If there are any alternative or additional costs to cast a spell with a converge ability, the mana spent to pay those costs will count. For example, if an effect makes sorcery spells cost {1} more to cast, you could pay {W}{U}{B}{R} to cast Radiant Flames and deal 4 damage to each creature.
  • If you cast a spell with converge without spending any mana to cast it (perhaps because an effect allowed you to cast it without paying its mana cost), then the number of colors spent to cast it will be zero.
  • Once you’ve gained control of a creature with Exert Influence, it doesn’t matter what happens to its power. Raising it won’t cause the control-changing effect to end.
  • The maximum number of colors of mana you can spend to cast a spell is five. Colorless is not a color. Note that the cost of a spell with converge may limit how many colors of mana you can spend.
  • Unless a spell or ability allows you to, you can’t choose to pay more mana for a spell with a converge ability just to spend more colors of mana. Likewise, if a spell or ability reduces the amount of mana it costs you to cast a spell with converge, you can’t ignore that cost reduction in order to spend more colors of mana.
  • Prices

    Seller Price
    Tcgplayer 0.38 USD
    Cardmarket 0.02 EUR / 0.56 EUR
    Cardkingdom 0.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell.

    Mind Control #11 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Gaining control of a creature doesn’t cause you gain control of any Auras or Equipment attached to it.
  • Prices

    Seller Price
    Tcgplayer 0.5 USD
    Cardmarket 0.25 EUR / 0.24 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.47 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature You control enchanted creature.

    Control Magic Enchantment — Aura Normal

    Corrupted Conscience Enchantment — Aura Normal - ~$4.44

    Entrancing Melody Sorcery Normal - ~$1.32

    Evacuation Instant Normal - ~$1.44

    Exert Influence Sorcery Normal - ~$0.39

    Mind Control Enchantment — Aura Normal - ~$0.36

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