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"Find me cards equivalent to: Exploration Broodship"

Cards similar to Exploration Broodship (artifact, green, ramp/recursion) are:
1. Exploration – Allows 1 extra land drop per turn (green, not artifact).
2. Crucible of Worlds – Play lands from graveyard (artifact, colorless, similar recursion).
3. Rites of Flourishing – Everyone plays an extra land and draws extra (green, not artifact).
4. Molderhulk – Creature that returns lands from graveyard (green, not artifact).
5. The Mending of Dominaria – Returns lands from graveyard (green, not artifact).

Closest match in color and function: Exploration and Crucible of Worlds.

Reason: No existing artifact with all effects, but these combine the ramp and recursion themes.

Found Cards

6 Results

Crucible of Worlds

Exploration

Exploration Broodship

Molderhulk

Rites of Flourishing

The Mending of Dominaria

Crucible of Worlds #2110 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Crucible of Worlds doesn't allow you to activate abilities (such as cycling) of land cards in your graveyard.
  • Crucible of Worlds doesn't change the times when you can play those land cards. You can still play only one land per turn, and only during your main phase when you have priority and the stack is empty.
  • Prices

    Seller Price
    Cardmarket 24.47 EUR
    Cardkingdom / 44.99 USD 44.99 USD
    Manapool 37.7 USD / 43.76 USD
    Tcgplayer 36.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may play lands from your graveyard.

    Exploration #17 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Exploration’s ability is cumulative with other effects that allow you to play additional lands, including ones created by other Explorations you control.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may play an additional land on each of your turns.

    Exploration Broodship #34 Artifact — Spacecraft

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 4/4
    Types:
  • Artifact
  • SubTypes:
  • Spacecraft
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Station

    Rules

  • You pay all costs and follow all timing rules for cards cast with the permission granted by Exploration Broodship’s last ability. For example, you may cast a creature spell from your graveyard only during your main phase while the stack is empty.
  • Prices

    Seller Price
    Cardkingdom 4.49 USD
    Cardmarket 4.09 EUR
    Manapool 2.85 USD
    Tcgplayer 3.81 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) 3+ | You may play an additional land on each of your turns. 8+ | Flying Once during each of your turns, you may cast a permanent spell from your graveyard by sacrificing a land in addition to paying its other costs.

    Molderhulk #190 Creature — Fungus Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 9
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Fungus
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Because tokens aren't cards, they never count for undergrowth abilities.
  • Creature cards with other types, such as artifact creature cards, count for undergrowth abilities.
  • If an effect allows you to cast Molderhulk from your graveyard, its undergrowth ability doesn't count itself. It's already on the stack when you determine the total cost to cast it.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as Molderhulk's undergrowth ability). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardkingdom / 0.99 USD 0.35 USD
    Manapool / 0.39 USD 0.15 USD
    Cardmarket / 0.81 EUR 0.09 EUR
    Tcgplayer / 0.63 USD 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Undergrowth — This spell costs less to cast for each creature card in your graveyard. When this creature enters, return target land card from your graveyard to the battlefield.

    Rites of Flourishing #45 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The triggered ability is put onto the stack after you have already drawn your card for the turn.
  • Prices

    Seller Price
    Cardkingdom / 2.49 USD 1.29 USD
    Cardmarket 0.69 EUR / 1.48 EUR
    Tcgplayer / 1.75 USD 0.88 USD
    Manapool 0.46 USD / 0.93 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns.

    The Mending of Dominaria #173s Enchantment — Saga

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Saga
  • Languages:
    Layout:
    Saga
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won't trigger again.
  • As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
  • Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
  • If counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters. Removing lore counters won't cause a previous chapter ability to trigger.
  • If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
  • Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.
  • Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities—in the Dominaria set, this is always three—the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.
  • Prices

    Seller Price
    Tcgplayer 1.93 USD
    Cardmarket 0.87 EUR
    Cardkingdom 2.99 USD
    Manapool 1.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (As this Saga enters and after your draw step, add a lorecounterSacrificeafter III.) I, II —Milltwo cards, then you may return a creature card from your graveyard to your hand. III — Return all land cards from your graveyard to the battlefield, thenshuffleyour graveyard into your library.