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"Find me cards equivalent to: Exponential Growth"

Equivalent cards to Exponential Growth (Sorcery, Green) are:
1. Strength of Cedars – Green sorcery, gives +X/+X to a creature until end of turn (where X is determined by the number of cards revealed).
2. Uncage the Menagerie – Green sorcery, searches for creatures with unique CMC, functionally different but X-matters.
3. Solidarity of Heroes (close, but it's an instant)—doubles counters, not base power.

Closest in function among green sorceries remains Exponential Growth due to its unique X-doubling effect. No exact green sorcery copies exist, but the above are cards with large stat scaling X for one creature.

Found Cards

4 Results

Exponential Growth

Solidarity of Heroes

Strength of Cedars

Uncage the Menagerie

Exponential Growth #130 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Double

    Rules

  • Exponential Growth doubles a creature’s power sequentially, not all at the same time. For example, if X is 3 and you target a 2/2 creature, you will double its power once to 4, again to 8, and a third time to 16, making it a 16/2 creature until end of turn.
  • If a creature’s power is less than 0 when it’s doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, if an effect has given a 5/5 creature -7/-0 so that it’s a -2/5 creature, doubling its power makes it a -4/5 creature.
  • If an effect instructs you to “double” a creature’s power, that creature gets +X/+0, where X is its power as that effect begins to apply. (This is not the value of X you chose when you cast the spell)
  • Prices

    Seller Price
    Cardkingdom / 1.49 USD 0.99 USD
    Tcgplayer / 0.72 USD 0.46 USD
    Cardmarket / 0.61 EUR 0.42 EUR
    Manapool 0.35 USD / 0.64 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, double target creature's power X times.

    Solidarity of Heroes #168 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Double

    Rules

  • If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.
  • If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.
  • If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • Solidarity of Heroes can target any creatures, not just ones with +1/+1 counters on them. Notably, heroic abilities of any target creatures that put +1/+1 counters on that creature will resolve before Solidarity of Heroes.
  • The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.
  • You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.
  • Prices

    Seller Price
    Cardkingdom 1.29 USD
    Tcgplayer 1.77 USD
    Manapool 0.55 USD
    Cardmarket 1.54 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Strive — This spell costs more to cast for each target beyond the first. Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

    Strength of Cedars #245 Instant — Arcane

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
  • Arcane
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 1.99 USD 0.35 USD
    Manapool 0.15 USD / 0.3 USD
    Tcgplayer 0.12 USD / 0.93 USD
    Cardmarket 0.13 EUR / 0.67 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +X/+X until end of turn, where X is the number of lands you control.

    Uncage the Menagerie #137s Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • For cards in your library with {X} in their mana costs, X is considered to be 0.
  • If you cast Uncage the Menagerie with X as 0, you’ll search your library and shuffle it, but you won’t be able to find any cards.
  • Prices

    Seller Price
    Cardmarket 1.87 EUR
    Cardkingdom 6.49 USD
    Tcgplayer 4.09 USD
    Manapool 3.12 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, thenshuffle