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8 Cards Found

AI 🤖 Find me cards equivalent to: Faerie Swarm

Equivalent cards to Faerie Swarm (blue, flying, power equal to number of blue creatures):

  • Nantuko Shade (black, power/toughness boost based on mana)
  • Fathom Mage (blue, scales/grows, but with counters)
  • Chronomaton (colorless, grows with time)
  • Mistform Ultimus (blue, versatile changeling)

Closest true equivalents in blue for creatures whose stats scale with blue creatures:

  • Murkfiend Liege (blue/green, boosts blue creatures)
  • Scion of Oona (blue, faerie lord, not scaling but similar tribal synergy)
  • Serendib Efreet (blue, evasion and decent body but doesn't scale)


Reason:
Not many blue creatures have self-scaling power like Faerie Swarm, but these cards offer similar tribal or scaling effects.

Results:

Chronomaton #2 Artifact Creature — Golem

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Artifact
  • Creature
  • SubTypes:
  • Golem
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.11 USD
    Cardmarket 0.12 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.23 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Put a +1/+1counteron this creature.

    Faerie Swarm #37 Creature — Faerie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.75 USD / 11.82 USD
    Cardmarket 0.25 EUR / 3.98 EUR
    Cardkingdom 0.49 USD / 6.99 USD
    Cardsphere 0.93 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.

    Fathom Mage #162★ Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Evolve

    Rules

  • Fathom Mage's last ability will trigger whenever any +1/+1 counter is placed on it, not just ones due to the evolve ability.
  • If Fathom Mage enters with a +1/+1 counter on it (perhaps due to Master Biomancer), its last ability will trigger once for each +1/+1 counter it entered with.
  • If multiple +1/+1 counters are placed on Fathom Mage simultaneously, its last ability will trigger once for each of those counters.
  • If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.
  • If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
  • If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
  • When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve.
  • When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
  • Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all.
  • Prices

    Seller Price
    Tcgplayer 3.29 USD
    Cardmarket 1.58 EUR
    Cardkingdom 1.79 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1counteron this creature.) Whenever a +1/+1counteris put on this creature, you may draw a card.

    Mistform Ultimus #47 Legendary Creature — Illusion

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Illusion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Like any creature, if Mistform Ultimus becomes another type as the result of a spell or ability, it will lose all its other creature types.
  • Mistform Ultimus has all creature types even if an effect removes its ability. Type-changing static abilities will apply in layer 4 before effects such as Sudden Spoiling’s remove them in layer 6.
  • The type “Illusion” is printed on the card’s type line purely for flavor. The Ultimus has every other creature type as well.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD / 3 USD
    Cardmarket 0.17 EUR / 1.62 EUR
    Cardkingdom 0.49 USD / 6.99 USD
    Cardsphere 0.46 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Mistform Ultimus is every creature type (even if this card isn't on the battlefield).

    Murkfiend Liege #231 Creature — Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • All your green and/or blue creatures untap during each other player's untap step. You have no choice about what untaps. Those creatures untap at the same time as the active player's permanents.
  • During each other player's untap step, effects that would otherwise cause your green and/or blue creatures to stay tapped don't apply because they only apply during *your* untap step. For example, if you control Nettle Sentinel (a green creature that says "Nettle Sentinel doesn't untap during your untap step"), you untap it during each other player's untap step.
  • Multiple Murkfiend Lieges are redundant when it comes to the untap effect. You can't untap your permanents more than once in a single untap step.
  • The abilities are separate and cumulative. If another creature you control is both of the listed colors, it will get a total of +2/+2.
  • Prices

    Seller Price
    Tcgplayer 1.69 USD
    Cardmarket 0.95 EUR / 0.5 EUR
    Cardkingdom 4.49 USD
    Cardsphere 2.28 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step.

    Nantuko Shade #74 Creature — Insect Shade

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Insect
  • Shade
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 2.47 USD / 21.38 USD
    Cardmarket 3.79 EUR / 21.08 EUR
    Cardkingdom 4.99 USD / 54.99 USD
    Cardsphere 2.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature gets +1/+1 until end of turn.

    Scion of Oona #109 Creature — Faerie Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 4.52 USD
    Cardmarket 2.39 EUR
    Cardkingdom 6.99 USD
    Cardsphere 2.91 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (They can't be the targets of spells or abilities.)

    Serendib Efreet #79 Creature — Efreet

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Efreet
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying At the beginning of your upkeep, this creature deals 1 damage to you.

    Chronomaton Artifact Creature — Golem Normal - ~$2.49

    Faerie Swarm Creature — Faerie Normal - ~$4.19

    Fathom Mage Creature — Human Wizard Normal - ~$3.88

    Mistform Ultimus Legendary Creature — Illusion Normal - ~$2.96

    Murkfiend Liege Creature — Horror Normal - ~$3.32

    Nantuko Shade Creature — Insect Shade Normal - ~$12.83

    Scion of Oona Creature — Faerie Soldier Normal - ~$4.78

    Serendib Efreet Creature — Efreet Normal

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