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6 Cards Found

AI 🤖 Find me cards equivalent to: False Orders

Equivalent cards to False Orders (red, instant, manipulate blockers) include:

  • Panic (forces a single creature not to block this turn)
  • Disrupt Decorum (forces all creatures to attack, but not blockers)
  • Tibalt's Trickery (counterspell, not blocker manipulation, so not equivalent)
  • Break Through the Line (gives creatures haste and unblockable)
  • Cosmotronic Wave (prevents creatures from blocking this turn)


Reason: Few cards let you directly manipulate blockers as False Orders does. Panic is closest in color and effect.

Results:

Break Through the Line #94 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • If the creature’s power is greater than 2 as the activated ability tries to resolve, the ability won’t resolve and none of its effects will happen. However, if the creature’s power is raised above 2 after the ability resolves, it will still have haste and can’t be blocked that turn.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD / 1.03 USD
    Cardmarket 0.13 EUR / 0.99 EUR
    Cardsphere 0.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.

    Cosmotronic Wave #95 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because Cosmotronic Wave doesn’t change the characteristics of any permanents, the set of creatures affected by its second effect is constantly updated. Creatures that come under an opponent’s control later in the turn can’t block.
  • Prices

    Seller Price
    Tcgplayer 0.09 USD / 0.45 USD
    Cardmarket 0.06 EUR / 0.24 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.

    Disrupt Decorum #215 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Goad

    Rules

  • Creatures that enter the battlefield after Disrupt Decorum resolves won't be goaded.
  • Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
  • Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
  • If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
  • If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
  • If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.
  • Prices

    Seller Price
    Tcgplayer 0.91 USD / 1.84 USD
    Cardmarket 0.46 EUR / 0.7 EUR
    Cardkingdom 1.29 USD / 3.49 USD
    Cardsphere 0.53 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

    False Orders #148 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature is removed from being a blocker of a given attacker, any triggered abilities that would have happened because it was declared as a blocker still happen.
  • Prices

    Seller Price
    Tcgplayer 6.08 USD
    Cardmarket 7.49 EUR
    Cardkingdom 6.49 USD
    Cardsphere 7.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cast this spell only during the declare blockers step. Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.

    Panic #212 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • If a turn has multiple combat phases, this spell can be cast during any of them as long as it’s before the beginning of that phase’s Declare Blockers Step.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD
    Cardmarket 0.14 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cast this spell only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep.

    Tibalt's Trickery #7027 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • If a player casts a spell "without paying its mana cost," they can't choose to cast it for any alternative costs. They can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
  • If the spell has {X} in its mana cost, they must choose 0 as the value of X.
  • If the spell that's countered was the back face of a modal double-faced card, no card in the player's library will have the same name as that spell because those cards all use only their front-face characteristics while in the library; however, if the first card the player exiles that has a different name than the spell is a modal double-faced card, they may cast either face, even if the back face has the same name as the countered spell.
  • If there aren't any nonland cards in that library with a different name than the countered spell, the player will exile all cards from their library, revealing all of them, and then they'll put those cards on the bottom of their library in a random order.
  • Tibalt's Trickery can target a spell that can't be countered. If Tibalt's Trickery resolves, the target spell won't be countered, but all of the other effects will still happen.
  • Prices

    Seller Price
    Tcgplayer 6.97 USD
    Cardmarket 6.24 EUR / 6.74 EUR
    Cardkingdom 10.99 USD / 11.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.

    Break Through the Line Enchantment Normal - ~$0.53

    Cosmotronic Wave Sorcery Normal - ~$0.23

    Disrupt Decorum Sorcery Normal - ~$1.32

    False Orders Instant Normal - ~$6.85

    Panic Instant Normal - ~$0.23

    Tibalt's Trickery Instant Normal - ~$8.59

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