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"Find me cards equivalent to: Fasting"

Cards similar to Fasting (Enchantment, White, Upkeep/Draw Replacement):
1. Island Sanctuary — Lets you skip your draw to get a defensive effect, also white, enchantment.
2. Words of Worship — Lets you replace draws with life gain, also white, enchantment.
3. Spirit of the Labyrinth — Limits card draw, white, creature, not enchantment but functionally similar.
4. Luminarch Ascension — White, enchantment, uses counters on upkeep, not a draw effect but has similar progression.
5. Knight-Captain of Eos (for life gain + defensive effect in white, but is a creature).

All these cards provide some mixture of white-enchantment, draw step interference, or upkeep counter interactions, though none are exact. Fasting is quite unique for its specific draw-replacement + life gain.

Found Cards

6 Results

Fasting

Island Sanctuary

Knight-Captain of Eos

Luminarch Ascension

Spirit of the Labyrinth

Words of Worship

Fasting #7 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • When you resolve the beginning-of-upkeep triggered ability, you first put a hunger counter on Fasting, then you check how many hunger counters it has. If there are five or more, Fasting is destroyed.
  • You choose whether or not to skip your draw step as that step begins. This ability is now separate from the beginning-of-upkeep triggered ability.
  • Prices

    Seller Price
    Manapool 0.32 USD
    Cardkingdom 1.29 USD
    Cardmarket 0.78 EUR
    Tcgplayer 0.69 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, put a hungercounteron this enchantment. Thendestroythis enchantment if it has five or more hunger counters on it. If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. When you draw a card,destroythis enchantment.

    Island Sanctuary #25 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the replacement effect is applied, the effect will continue until your next turn even if this card leaves the battlefield.
  • If you get multiple draws or you use a spell or ability during the draw step to draw extra cards, you can have the replacement effect apply to any one or all of those. You need only have it apply once to get the effect. If you skip more than one, there is no additional effect.
  • Since the draw is replaced, you can't use the same draw to do other things.
  • Prices

    Seller Price
    Cardmarket 499.99 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.

    Knight-Captain of Eos #17 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • You can sacrifice any Soldier to activate the second ability. You’re not limited to just the Soldier tokens put onto the battlefield by the first ability.
  • Prices

    Seller Price
    Cardkingdom 3.99 USD / 8.99 USD
    Tcgplayer 2.29 USD / 13.45 USD
    Manapool / 5.18 USD 0.97 USD
    Cardmarket / 4.79 EUR 0.79 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create two 1/1 white Soldier creature tokens. ,Sacrificea Soldier: Prevent all combat damage that would be dealt this turn.

    Luminarch Ascension #23 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Luminarch Ascension's first ability cares only whether you lost life this turn, even if Luminarch Ascension wasn't on the battlefield when that happened. It doesn't care how much you lost, whether you also gained life, or even whether you gained more life than you lost.
  • Luminarch Ascension's first ability doesn't trigger if you have lost life before an opponent's end step begins. If it does trigger but you lose life before it resolves, it does nothing and you won't put a quest counter on Luminarch Ascension.
  • You can activate Luminarch Ascension's last ability during the end step in which it receives its fourth quest counter.
  • Prices

    Seller Price
    Cardmarket / 14.46 EUR 8.44 EUR
    Cardkingdom 15.99 USD / 37.99 USD
    Manapool 10.88 USD / 20.39 USD
    Tcgplayer 15.5 USD / 31.17 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a questcounteron this enchantment. (Damage causes loss of life.) : Create a 4/4 white Angel creature token with flying. Activate only if this enchantment has four or more quest counters on it.

    Spirit of the Labyrinth #27 Enchantment Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 3/1
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a replacement effect would try to replace a card that you can't draw, that effect can't apply.
  • If you draw a card, and then Spirit of the Labyrinth enters the battlefield, you won't be able to draw more cards that turn.
  • If you haven't drawn any cards in a turn, and a spell or ability would cause you to draw multiple cards, you'll just draw one card.
  • You can draw a maximum of one card on each player's turn. Subsequent card draws are ignored.
  • Prices

    Seller Price
    Manapool 0.15 USD / 4.24 USD
    Tcgplayer 0.73 USD / 5.58 USD
    Cardkingdom / 4.99 USD 1.29 USD
    Cardmarket / 4.96 EUR 1.01 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player can't draw more than one card each turn.

    Words of Worship #61 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If multiple Words have been used prior to drawing a card, then you can choose which one to apply (and use up) each time you draw a card.
  • Prices

    Seller Price
    Cardkingdom 24.99 USD
    Tcgplayer / 22.68 USD 23.9 USD
    Cardmarket / 27.57 EUR 11.38 EUR
    Manapool 19.37 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : The next time you would draw a card this turn, you gain 5 life instead.