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AI 🤖 Find me cards equivalent to: Feast on the Fallen

Equivalent cards to Feast on the Fallen (black, triggers on opponent losing life, creates value) include:

  • Bloodchief Ascension (adds counters when opponents lose life, powerful payoff)
  • Marauding Blight-Priest (drains life when you gain life, common synergy)
  • Archfiend of Ifnir (triggers on cycling/discard, less direct but in same vein)
  • Ob Nixilis, Unshackled (punishes opponents for specific actions, not a direct equivalent but similar threat)

Feast on the Fallen itself is unique, but use the above for similar recurring effects.

Results:

Archfiend of Ifnir #78 Creature — Demon

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 5/4
Types:
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling Flying

    Rules

  • An ability that triggers whenever you discard a card doesn’t give you permission to discard cards. You’ll need another effect that instructs or allows you to discard them.
  • An ability that triggers whenever you “cycle or discard” a card triggers only once if you cycle a card. The ability “Whenever you discard a card” is functionally identical to this ability; cycling is mentioned for clarity.
  • If a player discards a card during their cleanup step due to having too many cards in hand, any appropriate abilities that trigger on discarding that card trigger. If this happens, those triggered abilities are put onto the stack and players receive priority in that cleanup step to cast spells or activate abilities (normally, no players may take actions during a cleanup step). Another cleanup step is created following that one.
  • Some cards have an ability that triggers whenever you cycle any card. These triggered abilities resolve before you draw from the cycling ability.
  • Prices

    Seller Price
    Tcgplayer 2.89 USD
    Cardmarket 2.85 EUR
    Manapool 3.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you cycle ordiscardanother card, put a -1/-1counteron each creature your opponents control. Cycling (,Discardthis card: Draw a card.)

    Bloodchief Ascension #23 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Bloodchief Ascension’s first ability checks how much life was lost by each opponent over the course of the entire turn, even if Bloodchief Ascension wasn’t on the battlefield the whole time.
  • Bloodchief Ascension’s first ability checks only whether life was lost. It doesn’t care whether life was also gained. For example, if an opponent lost 4 life and gained 6 life during the turn, that player will have a higher life total than they started the turn with — but Bloodchief Ascension’s first ability will still trigger.
  • Bloodchief Ascension’s first ability has an “intervening ‘if’ clause.” It won’t trigger at all unless an opponent has already lost 2 or more life by the time the end step begins.
  • Bloodchief Ascension’s second ability doesn’t behave like a leaves-the-battlefield triggered ability, since the card put into an opponent’s graveyard may come from anywhere. If a Bloodchief Ascension with three quest counters on it and a permanent an opponent owns are destroyed at the same time, for example, the game will not “look back in time” at the game state, and Bloodchief Ascension’s second ability won’t trigger.
  • For the first ability to trigger, a single opponent must have lost 2 life. Two opponents each losing 1 life won’t cause it to trigger. It will trigger a maximum of once per turn, no matter how many opponents have lost 2 or more life.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a questcounteron this enchantment. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

    Feast on the Fallen #68 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Damage dealt to an opponent causes that player to lose that much life.
  • Feast on the Fallen checks only if an opponent lost life during the turn, not whether that player’s life total decreased over the course of the turn. For example, if an opponent lost 2 life and then gained 8 life last turn, Feast on the Fallen’s ability will trigger.
  • Feast on the Fallen looks at the entire previous turn to determine whether its ability triggers or not. It doesn’t matter whether Feast on the Fallen was on the battlefield when the opponent lost life.
  • Only one +1/+1 counter will be put on the target creature no matter how much life was lost.
  • Prices

    Seller Price
    Tcgplayer 0.18 USD
    Cardmarket 0.13 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.16 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1counteron target creature you control.

    Marauding Blight-Priest #439 Creature — Vampire Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Marauding Blight-Priest's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Marauding Blight-Priest's ability will trigger only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause Marauding Blight-Priest's ability to trigger, even though it caused your team's life total to increase.
  • Marauding Blight-Priest's ability triggers just once for each life-gaining event, whether it's 1 life from Dazzling Angel or 4 life from Apothecary Stomper.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD
    Cardmarket 0.22 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.2 USD
    Manapool 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you gain life, each opponent loses 1 life.

    Ob Nixilis, Unshackled #84 Legendary Creature — Demon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Trample

    Rules

  • If the opponent controls no creatures when the first triggered ability resolves, that player still loses 10 life.
  • Ob Nixilis's first triggered ability won't trigger if you search an opponent's library or if an opponent searches another player's library.
  • The first triggered ability won't be put on the stack until after the spell or ability causing the opponent to search their library finishes resolving. Notably, if that spell or ability causes any other abilities to trigger (for example, if the opponent searched for a creature card and put it onto the battlefield), those abilities and Ob Nixilis's triggered ability will go on the stack together. The active player puts all of their abilities on the stack in any order, then each other player in turn order does the same. The last ability put onto the stack this way will be the first to resolve, and so on.
  • Prices

    Seller Price
    Tcgplayer 4.68 USD / 2.7 USD
    Cardmarket 1.56 EUR / 3.07 EUR
    Cardkingdom 3.49 USD / 4.99 USD
    Cardsphere 2.06 USD
    Manapool 2.12 USD / 3.61 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, trample Whenever an opponent searches their library, that player sacrifices a creature of their choice and loses 10 life. Whenever another creature dies, put a +1/+1counteron Ob Nixilis.

    Archfiend of Ifnir Creature — Demon Normal - ~$2.99

    Bloodchief Ascension Enchantment Normal

    Feast on the Fallen Enchantment Normal - ~$0.19

    Marauding Blight-Priest Creature — Vampire Cleric Normal - ~$0.24

    Ob Nixilis, Unshackled Legendary Creature — Demon Normal - ~$3.14

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