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AI 🤖 Find me cards equivalent to: Feed the Cauldron

Equivalent cards to Feed the Cauldron (black, instant, proliferate) are:

  • Grim Affliction (black, instant, proliferate, gives a -1/-1 counter)
  • Drown in Ichor (black, sorcery, proliferate, -4/-4 effect)


Reason: Both are black, can proliferate, and have removal or counter-related effects.

Results:

Drown in Ichor #91 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Proliferate

    Rules

  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • Prices

    Seller Price
    Tcgplayer 0.35 USD / 0.47 USD
    Cardmarket 0.52 EUR / 0.65 EUR
    Cardkingdom 1.49 USD / 1.99 USD
    Cardsphere 0.43 USD
    Manapool 0.26 USD / 0.48 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets -4/-4 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.)

    Feed the Cauldron #91 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • Food is an artifact type. Even though it appears on some creatures, it's never a creature type.
  • Whatever you do, don't eat the delicious cards.
  • You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.11 USD
    Cardmarket 0.06 EUR / 0.15 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.05 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target creature with mana value 3 or less. If it's your turn, create a Food token. (It's an artifact with ", ,Sacrificethis token: You gain 3 life.")

    Grim Affliction #63 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Proliferate

    Rules

  • You may choose the creature you put the -1/-1 counter on to get another -1/-1 counter when proliferating.
  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD / 4.97 USD
    Cardmarket 0.22 EUR / 2.28 EUR
    Cardkingdom 0.39 USD / 2.99 USD
    Cardsphere 0.23 USD
    Manapool 0.17 USD / 1.06 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put a -1/-1counteron target creature, then proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.)

    Drown in Ichor Sorcery Normal - ~$0.74

    Feed the Cauldron Instant Normal - ~$0.17

    Grim Affliction Instant Normal - ~$1.39

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