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"Find me cards equivalent to: Feed the Clan"

Equivalent cards to Feed the Clan (Instant, green, life gain, potential bonus effect):

  • Healing Salve (Gain 3 life, but less powerful, and can prevent damage)
  • Blessed Respite (Gain 5 life and shuffle graveyard into library, instant)
  • Life Goes On (Gain 4 life, gain 8 life if creature died this turn)


Reason: All are green instants with life gain and possible conditional bonus. None match the exact effect, but Life Goes On is the closest functional equivalent to Feed the Clan.

Found Cards

4 Results

Blessed Respite

Feed the Clan

Healing Salve

Life Goes On

Blessed Respite #150 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you target yourself with Blessed Respite, it will not be shuffled into your library. It will go to your graveyard after it resolves.
  • You may cast Blessed Respite even if there are no cards in the target player's graveyard. If you do, they will still shuffle their library and combat damage will still be prevented.
  • Prices

    Seller Price
    Cardkingdom / 1.49 USD 0.79 USD
    Manapool 0.15 USD / 0.53 USD
    Cardmarket / 0.62 EUR 0.24 EUR
    Tcgplayer 0.34 USD / 0.74 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.

    Feed the Clan #KTK-132 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.
  • Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.
  • Prices

    Seller Price
    Cardmarket 0.11 EUR
    Manapool 0.15 USD
    Cardkingdom 0.39 USD
    Tcgplayer 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.

    Healing Salve #22 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 10418.95 USD
    Cardmarket 190 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.

    Life Goes On #199 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You won't gain more than 8 life if more than one creature died this turn.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You gain 4 life. If a creature died this turn, you gain 8 life instead.