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AI 🤖 Find me cards equivalent to: Feral Animist

Equivalent cards to Feral Animist (red/green, self-pumping creatures):
1. Slith Firewalker – Red, can grow itself each combat.
2. Rubber-band Bear (Unstable set, but green, pumps itself).
3. Skarrgan Pit-Skulk – Green, gets bigger with bloodthirst.
4. Pheres-Band Tromper – Green, untaps and pumps itself.
5. Zhur-Taa Swine – Red/green, doesn’t self-pump, but matches color and typical play pattern.


Reason: These are Gruul or mono-color creatures that can grow bigger or pump themselves, similar to Feral Animist.

Results:

Feral Animist #70 Creature — Goblin Shaman

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Goblin
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You don't choose the value of X. The bonus Feral Animist gets is based on its power when the ability resolves. For example, if you activate the ability twice, the first ability will give it +2/+0 and the second one will give it +4/+0.
  • If this creature's power is negative as its ability resolves, X is considered to be 0.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.69 USD
    Cardmarket 0.05 EUR / 0.19 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD / 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature gets +X/+0 until end of turn, where X is its power.

    Pheres-Band Tromper #134 Creature — Centaur Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Centaur
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If an inspired ability triggers during your untap step, the ability will be put on the stack at the beginning of your upkeep. If the ability creates one or more token creatures, those creatures won’t be able to attack that turn (unless they gain haste).
  • If the inspired ability includes an optional cost, you decide whether to pay that cost as the ability resolves. You can do this even if the creature leaves the battlefield in response to the ability.
  • Inspired abilities don’t trigger when the creature enters the battlefield.
  • Inspired abilities trigger no matter how the creature becomes untapped: by the turn-based action at the beginning of the untap step or by a spell or ability.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.25 USD
    Cardmarket 0.08 EUR / 0.15 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.18 USD
    Manapool 0.15 USD / 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Inspired — Whenever this creature becomes untapped, put a +1/+1counteron it.

    Skarrgan Pit-Skulk #50 Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bloodthirst

    Rules

  • Skarrgan Pit-Skulk compares each blocker's power against its own as blockers are being declared.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD
    Cardmarket 0.22 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.23 USD
    Manapool 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1counteron it.) Creatures with power less than this creature's power can't block it.

    Slith Firewalker #1N05 Creature — Slith

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Slith
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 1.73 EUR / 2.67 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Whenever this creature deals combat damage to a player, put a +1/+1counteron it.

    Zhur-Taa Swine #210 Creature — Boar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Boar
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.39 USD
    Cardmarket 0.06 EUR / 0.45 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.16 USD
    Manapool 0.15 USD / 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bloodrush — ,Discardthis card: Target attacking creature gets +5/+4 until end of turn.

    Feral Animist Creature — Goblin Shaman Normal - ~$0.26

    Pheres-Band Tromper Creature — Centaur Warrior Normal - ~$0.21

    Skarrgan Pit-Skulk Creature — Human Warrior Normal - ~$0.22

    Slith Firewalker Creature — Slith Normal - ~$2.2

    Zhur-Taa Swine Creature — Boar Normal - ~$0.27

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