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"Find me cards equivalent to: Feral Animist"

Equivalent cards to Feral Animist (Creature — Goblin Shaman, color='G, R', Power-pump effect based on its power):
1. Ivy Elemental - Similar in that it can become large, but does not have repeatable pump.
2. Skarrgan Hellkite — Can increase its power via adapt, but not as part of repeatable pump.
3. Dragonblood (artifact, colorless but works well in R/G) — Grants +1/+1 counters, somewhat similar scaling.
4. Bloodshot Trainee — Red, not green, cares about power for abilities, but does damage instead.
5. Managorger Hydra — Green, scales power, but differently.

There are no exact duplicates with the same activated ability and tribe, but Feral Animist is the most direct for G/R with a {3}: gets +X/+0 based on its own power. Closest effects allow increasing power based on other factors or with limitations.

Found Cards

5 Results

Bloodshot Trainee

Feral Animist

Ivy Elemental

Managorger Hydra

Skarrgan Hellkite

Bloodshot Trainee #85 Creature — Goblin Warrior

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 2/3
Types:
  • Creature
  • SubTypes:
  • Goblin
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Once Bloodshot Trainee's ability has been activated, it will deal damage even if Bloodshot Trainee's power is less than 4 by the time the ability resolves.
  • Prices

    Seller Price
    Cardmarket / 0.4 EUR 0.06 EUR
    Manapool 0.15 USD / 0.22 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.5 USD 0.05 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature deals 4 damage to target creature. Activate only if this creature's power is 4 or greater.

    Feral Animist #70 Creature — Goblin Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You don't choose the value of X. The bonus Feral Animist gets is based on its power when the ability resolves. For example, if you activate the ability twice, the first ability will give it +2/+0 and the second one will give it +4/+0.
  • If this creature's power is negative as its ability resolves, X is considered to be 0.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.31 USD
    Manapool 0.15 USD / 0.18 USD
    Cardmarket / 0.24 EUR 0.09 EUR
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature gets +X/+0 until end of turn, where X is its power.

    Ivy Elemental #245 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 4.99 USD 0.49 USD
    Tcgplayer 0.29 USD / 6 USD
    Cardmarket 0.39 EUR / 5.65 EUR
    Manapool / 2.18 USD 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with X +1/+1 counters on it.

    Managorger Hydra #306 Creature — Hydra

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Hydra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Managorger Hydra's last ability will resolve before the spell that caused it to trigger.
  • Prices

    Seller Price
    Cardkingdom 20.99 USD / 29.99 USD
    Manapool 17.71 USD 19.24 USD 19.24 USD
    Cardmarket 8.85 EUR / 14.42 EUR
    Tcgplayer 18.23 USD / 26.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever a player casts a spell, put a +1/+1counteron this creature.

    Skarrgan Hellkite #233 Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Riot

    Rules

  • If Skarrgan Hellkite's ability has two targets and one becomes illegal, the remaining target is dealt 1 damage, not 2.
  • If a creature entering the battlefield has riot but can't have a +1/+1 counter put onto it, it gains haste.
  • If you choose for the creature to gain haste, it gains haste indefinitely. It won't lose it as the turn ends or as another player gains control of it.
  • Once Skarrgan Hellkite's ability has been activated, it resolves even if all +1/+1 counters are removed from it or if Skarrgan Hellkite leaves the battlefield.
  • Riot is a replacement effect. Players can't respond to your choice of +1/+1 counter or haste, and they can't take actions while the creature is on the battlefield without one or the other.
  • You divide the damage as you activate Skarrgan Hellkite's ability, not as it resolves. Each target must be assigned at least 1 damage. In other words, as you activate the ability, you choose whether to have Skarrgan Hellkite deal 2 damage to a single target, or deal 1 damage to each of two targets.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD
    Manapool 0.15 USD
    Cardkingdom 0.99 USD
    Cardmarket 0.28 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Riot (This creature enters with your choice of a +1/+1counteror haste.) Flying : This creature deals 2 damage divided as you choose among one or two targets. Activate only if this creature has a +1/+1counteron it.