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"Find me cards equivalent to: Feral Ferocity"

Equivalent cards to Feral Ferocity (Instant, Green, +4/+4 until end of turn):
1. Wildsize – Instant, G, target creature gets +2/+2 and trample until end of turn, draw a card (not exact but close).
2. Invigorate – Instant, {2}{G}, but can be free; target creature gets +4/+4 until end of turn.
3. Seeds of Strength – Instant, GW, up to three target creatures each get +1/+1, but can go +3/+3 to one. Not exact, but similar effect.

Closest is Invigorate for exact +4/+4 boost. Feral Ferocity still included for reference.

Found Cards

4 Results

Feral Ferocity

Invigorate

Seeds of Strength

Wildsize

Feral Ferocity #560 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.27 EUR
    Tcgplayer 0.22 USD
    Cardkingdom 0.79 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +4/+4 until end of turn.

    Invigorate #79 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an effect says that an opponent can't gain life, you can't have that player gain life to pay Invigorate's alternative cost. If an effect instead replaces life gain, such as that of Sulfuric Vortex, you may choose to pay the cost even though the cost's action is replaced with nothing.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as the alternative cost of Invigorate), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.

    Seeds of Strength #227 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You may choose the same creature as a target multiple times since the card says “target creature” multiple times. You may give three different creatures +1/+1 each, one creature +2/+2 and another creature +1/+1, or a single creature +3/+3.
  • Prices

    Seller Price
    Manapool / 0.21 USD 0.15 USD
    Cardmarket 0.1 EUR / 0.29 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.83 USD 0.1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn.

    Wildsize #98 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target creature is an illegal target by the time Wildsize tries to resolve, the spell doesn't resolve. You don't draw a card.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket / 0.18 EUR 0.11 EUR
    Tcgplayer / 0.91 USD 0.2 USD
    Manapool / 0.3 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +2/+2 and gains trample until end of turn. Draw a card.