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"Find me cards equivalent to: Ferocious Charge"

Equivalent cards to Ferocious Charge (green, instant, pump, with scry) are limited, but here are the closest options:

  • Might of Oaks — Green instant, gives +7/+7, no scry.
  • Giant Growth — Green instant, gives +3/+3, no scry.
  • Primal Might — Green sorcery, creature gets +X/+X, can fight, no scry.

Ferocious Charge is unique for combining a pump effect (+4/+4) and scry on a green instant. No other standard green instant gives both a significant power/toughness boost and scry.


Reason:
Scry isn't typical on green instants with pump effects. None match all three attributes exactly.

Found Cards

4 Results

Ferocious Charge

Giant Growth

Might of Oaks

Primal Might

Ferocious Charge #88 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.65 USD
    Manapool 0.15 USD / 0.3 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.2 EUR 0.07 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

    Giant Growth #167 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 0.04 EUR 0.06 EUR
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer 0.14 USD / 0.22 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +3/+3 until end of turn.

    Might of Oaks #106 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 100 USD 2.7 USD
    Cardkingdom 3.49 USD / 109.99 USD
    Manapool 0.64 USD / 47.56 USD
    Cardmarket 1.48 EUR / 34.61 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +7/+7 until end of turn.

    Primal Might #283 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If the creature you control is an illegal target as Primal Might tries to resolve, no creature gets +X/+X. If that creature is a legal target but the creature you don't control isn't, it still gets +X/+X.
  • If you choose two target creatures and either target is an illegal target as Primal Might tries to resolve, neither creature will deal or be dealt damage.
  • You can cast Primal Might targeting only the creature you control.
  • You can cast Primal Might with 0 as the value of X to just have the two target creatures fight.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.21 EUR
    Cardkingdom 0.49 USD
    Tcgplayer 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)