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"Find me cards equivalent to: Festival of the Guildpact"

Equivalent cards to Festival of the Guildpact (Instant, White, Damage prevention + draw a card) include:
1. Heal — Prevent 1 damage to any target, draw a card.
2. Mending Hands — Prevent the next 4 damage that would be dealt to any target this turn.
3. Deflecting Palm — Prevent damage and reflect (doesn’t draw a card).
4. Celestial Flare — Removal, not prevention, doesn't draw a card.
5. Angelic Wall — Not instant, but prevents damage.

Closest direct equivalents in white are Heal and Mending Hands. Both are white, instant speed, and interact with damage prevention, though Heal gives the card draw. None exactly match Festival of the Guildpact, but Heal is the most similar.

Found Cards

6 Results

Angelic Wall

Celestial Flare

Deflecting Palm

Festival of the Guildpact

Heal

Mending Hands

Angelic Wall #10 Creature — Wall

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 0/4
Types:
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Cardmarket 0.5 EUR
    Tcgplayer 2.72 USD
    Manapool 0.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender (This creature can't attack.) Flying

    Celestial Flare #8 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Celestial Flare targets only a player, not any creature. A creature with hexproof or protection from white can be sacrificed this way.
  • Creatures continue to be attacking or blocking creatures through the end of combat step. It is possible to cast Celestial Flare within combat but after combat damage is dealt (specifically, during the combat damage step or the end of combat step). Only attacking and blocking creatures that survived combat damage can be sacrificed at this time.
  • If the player sacrifices a blocking creature, any attacking creature it was blocking remains blocked. Unless that attacking creature has trample or is being blocked by another creature, it won’t assign or deal combat damage.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.79 USD
    Cardmarket / 0.31 EUR 0.08 EUR
    Manapool 0.15 USD / 0.28 USD
    Tcgplayer 0.07 USD / 0.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player sacrifices an attacking or blocking creature of their choice.

    Deflecting Palm #173s Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Deflecting Palm doesn't target any permanent or player. You choose a source of damage as Deflecting Palm resolves.
  • If multiple prevention and/or replacement effects are trying to apply to the same damage, the player who would be dealt damage chooses the order in which to apply them.
  • Prices

    Seller Price
    Cardmarket 2.69 EUR / 3.51 EUR
    Manapool 10.45 USD
    Tcgplayer 12.64 USD
    Cardkingdom 18.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

    Festival of the Guildpact #17 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You draw a card when Festival of the Guildpact resolves, not when damage is prevented.
  • Prices

    Seller Price
    Cardmarket / 0.38 EUR 0.07 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.1 USD / 0.31 USD
    Manapool 0.15 USD / 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent the next X damage that would be dealt to you this turn. Draw a card.

    Heal #30 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You draw a card at the beginning of the next turn’s upkeep after Heal resolves, regardless of whether 1 damage was actually prevented.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.14 EUR
    Cardkingdom 0.35 USD
    Tcgplayer 0.11 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep.

    Mending Hands #29 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.12 EUR / 0.2 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.49 USD 0.12 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent the next 4 damage that would be dealt to any target this turn.