🤖 ManaHive AI
"Find me cards equivalent to: Fiery Gambit"
Equivalent cards to Fiery Gambit (red, sorcery, coin-flip or high-variance effects):
1. Chance Encounter — red, coin-flip interactions, though enchantment rather than sorcery.
2. Krark's Thumb — not a sorcery, but red and boosts coin-flip strategies like Fiery Gambit.
3. Sonic Boom — red sorcery with random effect, though not coin-flip specifically.
4. Grip of Chaos — red, randomizing effect (enchantment, not sorcery).
5. Goblin Game — red sorcery, highly random effect, like Fiery Gambit.
There are very few red sorceries focused on coin-flipping. The above are as close as available, with Goblin Game being the most similar in spirit and Chance Encounter in synergy.
Found Cards
5 Results
Chance Encounter
Fiery Gambit
Goblin Game
Grip of Chaos
Krark's Thumb
Chance Encounter #182 Enchantment
Info
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| Rarity: | Rare |
| Converted Cost: | 4 |
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| Layout: | Normal |
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Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Whenever you win a coin flip, put a luckcounteron this enchantment. At the beginning of your upkeep, if this enchantment has ten or more luck counters on it, you win the game.Fiery Gambit #90 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.Goblin Game #PLS-61 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 7 |
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| Layout: | Normal |
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Rules
Text
Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.Grip of Chaos #98 Enchantment
Info
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| Identifies: | |
| Cost: |
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| Rarity: | Rare |
| Converted Cost: | 6 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)Krark's Thumb #MRD-190 Legendary Artifact
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| Rarity: | Rare |
| Converted Cost: | 2 |
| Power/Toughness: | / |
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| Languages: | |
| Layout: | Normal |
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