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"Find me cards equivalent to: Figure of Destiny"

Equivalent cards to Figure of Destiny in red/white (multi-stage level-up or self-pump creatures):
1. Figure of Destiny

  • Base reference, unique for its multi-step upgrades.
    2. Ascendant Spirit (blue, similar mechanic, but not red/white)
  • Example to show similar design, but doesn't match color criteria.
    3. Warden of the First Tree (green/white/black)
  • Also not same colors, but similar evolution mechanic.
    4. Luminarch Aspirant (white)
  • Scales itself but not in the same way (places +1/+1 counters each turn).
    5. Champion of the Parish (white)
  • Grows with other creatures entering, but not via mana investments.
    6. Dragonmaster Outcast (red)
  • Changes board state with investment, generates big creatures.
    7. Loyal Apprentice (red)
  • Provides continual value with consistent presence.

Summary:
No other red/white creature exactly mimics Figure of Destiny’s multi-step mana transformation, but cards above approximate its self-improving or investment-based growth pattern. Figure of Destiny remains unique within its color identity and mechanic.

Found Cards

1 Results

Figure of Destiny

Figure of Destiny #139★ Creature — Kithkin

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Kithkin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Figure of Destiny's abilities overwrite its power, toughness, and creature types. Typically, those abilities are activated in the order they appear on the card. However, if Figure of Destiny is an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike, and you activate its first ability, it will become a 2/2 Kithkin Spirit that still has flying and first strike.
  • Figure of Destiny's second ability checks whether it's a Spirit, and its third ability checks whether it's a Warrior. It doesn't matter how it became the appropriate creature type.
  • None of these abilities has a duration. If one of them resolves, it will remain in effect until the game ends, Figure of Destiny leaves the battlefield, or some subsequent effect changes its characteristics, whichever comes first.
  • You can activate Figure of Destiny's second and third abilities regardless of what creature types it is. Each of those abilities checks Figure of Destiny's creature types when that ability resolves. If Figure of Destiny isn't the appropriate creature type at that time, the ability does nothing.
  • The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.
  • Prices

    Seller Price
    Tcgplayer 1.32 USD
    Manapool 0.46 USD
    Cardkingdom 1.29 USD
    Cardmarket 0.6 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature becomes a Kithkin Spirit with base power and toughness 2/2. : If this creature is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4. : If this creature is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.