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"Find me cards equivalent to: Finale of Eternity"

Equivalent cards to Finale of Eternity (black sorceries, creature destruction, potential recursion):
1. Damnation — Destroys all creatures (no recursion).
2. Toxic Deluge — Destroys creatures based on toughness (life payment, no recursion).
3. Life's Finale — Destroys all creatures, mills opponent (no recursion).
4. Decree of Pain — Destroys all creatures, draw cards per creature destroyed.
5. Necromantic Selection — Destroys all creatures, returns one to battlefield.

All are black, sorcery-speed, mass removal. Finale of Eternity is unique for the targeted, scalable destruction and graveyard-to-battlefield recursion.

Found Cards

6 Results

Damnation

Decree of Pain

Finale of Eternity

Life's Finale

Necromantic Selection

Toxic Deluge

Damnation #2019 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 15.83 EUR 15.63 EUR
    Tcgplayer 16.51 USD / 16.15 USD
    Manapool 18.75 USD / 20.61 USD
    Cardkingdom 22.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all creatures. They can't be regenerated.

    Decree of Pain #64 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • The cycling ability and the triggered ability are separate. If the triggered ability doesn't resolve (because, for example, it has been countered, or all of its targets have become illegal), the cycling ability will still resolve, and you'll draw a card.
  • When you cycle this card, first the cycling ability goes on the stack, then the triggered ability goes on the stack on top of it. The triggered ability will resolve before you draw a card from the cycling ability.
  • Prices

    Seller Price
    Manapool 1.5 USD / 26.68 USD
    Cardmarket / 19.53 EUR 1.68 EUR
    Tcgplayer / 41.66 USD 3.57 USD
    Cardkingdom 4.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling (,Discardthis card: Draw a card.) When you cycle this card, all creatures get -2/-2 until end of turn.

    Finale of Eternity #91 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any abilities that trigger on the target creatures dying or on the creatures returning to the battlefield will all be put onto the stack after Finale of Eternity has finished resolving. If it’s your turn, your opponent’s triggers resolve first, even though their creatures died before your creatures entered the battlefield.
  • Finale of Eternity can target up to three creatures that each have toughness X or less. That is, their total toughness doesn’t have to be X or less.
  • If some but not all of the target creatures you choose are illegal targets as Finale of Eternity resolves, the legal targets are still destroyed and, if X is 10 or more, you still return cards to the battlefield.
  • If some or all of the targets are legal targets but aren’t destroyed, most likely because they have indestructible, you’ll still return cards to the battlefield if X is 10 or more.
  • If you target a creature you own and X is 10 or more, that card will be among those returned to the battlefield.
  • You may cast Finale of Eternity without choosing any target creatures. If X is 10 or more, you’ll just return all creature cards from your graveyard to the battlefield. However, if you choose any targets and all of those targets become illegal before the spell tries to resolve, the spell won’t resolve and you won’t put any cards onto the battlefield.
  • Prices

    Seller Price
    Cardkingdom 1.49 USD / 4.99 USD
    Manapool / 1.6 USD 0.81 USD
    Cardmarket 0.96 EUR / 2.13 EUR
    Tcgplayer 1.1 USD / 1.93 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.

    Life's Finale #65 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.26 USD / 3.23 USD
    Cardmarket / 3.11 EUR 1.18 EUR
    Tcgplayer / 5.04 USD 2.16 USD
    Cardkingdom 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all creatures, then search target opponent's library for up to three creature cards and put them into their graveyard. Then that player shuffles.

    Necromantic Selection #94 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the creature is normally colorless, it will simply become black. It can't be both black and colorless.
  • Necromantic Selection doesn't overwrite any of the creature's colors or types. Rather, it adds another color and another creature type.
  • Prices

    Seller Price
    Tcgplayer 0.29 USD
    Manapool 0.15 USD
    Cardkingdom 0.59 USD
    Cardmarket 0.26 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.

    Toxic Deluge #354 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • All creatures on the battlefield when Toxic Deluge resolves are affected. Ones that enter the battlefield or become creatures later in the turn are not.
  • If you cast Toxic Deluge without paying its mana cost, you'll still choose a value for X and pay X life. This is because it doesn't have {X} in its mana cost.
  • Prices

    Seller Price
    Cardmarket 5.58 EUR / 4.9 EUR
    Cardkingdom 6.49 USD
    Tcgplayer 5.22 USD
    Manapool 4.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.