🤖 ManaHive AI
"Find me cards equivalent to: Firemane Commando"
Cards equivalent to Firemane Commando (white, creature, card draw on attacking with multiple creatures):
1. Welcoming Vampire – draws a card when one or more other creatures with power 2 or less enter under your control.
2. Mangara, the Diplomat – draws a card when opponents attack with two or more creatures or cast multiple spells.
3. Bygone Bishop – investigates (card draw) when you cast a creature spell with mana value 3 or less.
4. Mentor of the Meek – card draw with creature entry, but requires payment.
5. Inspiring Overseer – draws a card on entry but only once.
Firemane Commando is unique for drawing on attack triggers, but these are closest white card draw creatures.
Found Cards
6 Results
Bygone Bishop
Firemane Commando
Inspiring Overseer
Mangara, the Diplomat
Mentor of the Meek
Welcoming Vampire
Bygone Bishop #18 Creature — Spirit Cleric
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | 2/3 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: | |
| Tokens: |
Abilities/Keywords
Flying
Investigate
Rules
Prices
| Seller | Price |
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Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Flying Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "Firemane Commando #31 Creature — Angel Soldier
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | 4/3 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Flying
Rules
Text
Flying Whenever you attack with two or more creatures, draw a card. Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.Inspiring Overseer #35 Creature — Angel Cleric
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Common |
| Converted Cost: | 3 |
| Power/Toughness: | 2/1 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Flying
Rules
Text
Flying When this creature enters, you gain 1 life and draw a card.Mangara, the Diplomat #TDC-124 Legendary Creature — Human Cleric
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | 2/4 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Lifelink
Rules
Prices
| Seller | Price |
|---|
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card.Mentor of the Meek #170 Creature — Human Soldier
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | 2/2 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Text
Whenever another creature you control with power 2 or less enters, you may payWelcoming Vampire #140 Creature — Vampire
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | 2/3 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Flying