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"Find me cards equivalent to: Firemantle Mage"

Equivalent cards (same color and similar rally effect):

  • Firemantle Mage (your query card)
  • Reckless Cohort (R, Human Warrior Ally, attacks each combat if able, not exactly menace but similarly aggressive)
  • Akoum Battlesinger (R, Human Berserker Ally, gives haste with rally, similar Ally synergy)
  • Valakut Predator (R, Elemental, not Ally but has aggressive ETB-based buff)

Closest to the effect/rally: Akoum Battlesinger. There aren’t direct functional reprints for red Ally rally effects, but these are closest in color and ability.

Found Cards

4 Results

Akoum Battlesinger

Firemantle Mage

Reckless Cohort

Valakut Predator

Akoum Battlesinger #71 Creature — Human Berserker Ally

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Human
  • Berserker
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.15 EUR / 0.74 EUR
    Tcgplayer / 1.02 USD 0.17 USD
    Cardkingdom 0.35 USD / 1.99 USD
    Manapool 0.15 USD / 0.55 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Whenever this creature or another Ally you control enters, you may have Ally creatures you control get +1/+0 until end of turn.

    Firemantle Mage #145 Creature — Human Shaman Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
  • Multiple instances of menace on the same creature are redundant.
  • When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket / 0.29 EUR 0.12 EUR
    Manapool 0.15 USD / 0.28 USD
    Tcgplayer / 0.29 USD 0.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Rally — Whenever this creature or another Ally you control enters, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

    Reckless Cohort #152 Creature — Human Warrior Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If, during its controller’s declare attackers step, that player doesn’t control another Ally but Reckless Cohort is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having Reckless Cohort attack, its controller isn’t forced to pay that cost. If they don’t, Reckless Cohort doesn’t have to attack.
  • Reckless Cohort can attack if you control another Ally. It just isn’t forced to.
  • Reckless Cohort checks whether you control another Ally as attacking creatures are declared. At that time, if you don’t, Reckless Cohort attacks if able.
  • Prices

    Seller Price
    Cardmarket / 0.14 EUR 0.03 EUR
    Tcgplayer 0.04 USD / 0.07 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.17 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature attacks each combat if able unless you control another Ally.

    Valakut Predator #160 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Tcgplayer / 0.25 USD 0.06 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.06 EUR / 0.24 EUR
    Manapool 0.15 USD / 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.