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AI 🤖 Find me cards equivalent to: Firewake Sliver

Cards equivalent to Firewake Sliver (granting haste to your creatures in red/green):

  • Blur Sliver (all Slivers have haste, red)
  • Mass Hysteria (all creatures have haste, red)
  • Rhythm of the Wild (nontoken creatures you control have riot, green/red)
  • Fervor (creatures you control have haste, red)
  • Anger (if in graveyard and you control a Mountain, your creatures have haste, red)

All provide haste to your creatures, in the same color identity.

Results:

Anger #1637★ Creature — Incarnation

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Incarnation
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • The timestamp for the "in your graveyard" ability is set at the time that this card goes to your graveyard, regardless of whether you control a Mountain at that time.
  • Prices

    Seller Price
    Tcgplayer 7.13 USD
    Cardsphere 4.48 USD
    Manapool 5.73 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.

    Blur Sliver #637 Creature — Sliver

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Sliver
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn’t provide any additional benefit.
  • If Blur Sliver leaves the battlefield during combat, any attacking Sliver creatures that came under your control this turn will continue to attack, even though they will no longer have haste.
  • If you change the creature type of a Sliver you control so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures you control.
  • Prices

    Seller Price
    Tcgplayer 85.32 USD
    Cardmarket 68.28 EUR
    Manapool 121.91 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sliver creatures you control have haste. (They can attack and as soon as they come under your control.)

    Fervor #181 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an attacking creature loses haste, perhaps because Fervor leaves the battlefield after attackers have been declared, it won’t be removed from combat.
  • Prices

    Seller Price
    Tcgplayer 6.82 USD / 64.99 USD
    Cardmarket 3.82 EUR / 55.02 EUR
    Cardkingdom 6.49 USD / 84.99 USD
    Cardsphere 4.89 USD
    Manapool 3.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have haste. (They can attack and as soon as they come under your control.)

    Firewake Sliver #252 Creature — Sliver

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Sliver
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit.
  • If the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
  • Prices

    Seller Price
    Tcgplayer 0.28 USD / 0.96 USD
    Cardmarket 0.19 EUR / 0.68 EUR
    Cardkingdom 0.35 USD / 2.99 USD
    Cardsphere 0.34 USD
    Manapool 0.35 USD / 1.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All Sliver creatures have haste. All Slivers have ",Sacrificethis permanent: Target Sliver creature gets +2/+2 until end of turn."

    Mass Hysteria #1426 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 15.02 USD / 17.89 USD
    Cardmarket 9.01 EUR / 12.13 EUR
    Cardkingdom 15.99 USD / 18.99 USD
    Cardsphere 14.66 USD
    Manapool 15.73 USD / 19.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All creatures have haste.

    Rhythm of the Wild #1740 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature card that happens to be entering the battlefield as a creature will have riot (for example, Rusted Relic while you control three other artifacts). Similarly, a creature card entering the battlefield as a noncreature permanent won't have riot (for example, Thassa, God of the Sea while your other permanents contribute only four to your devotion to blue).
  • A spell or ability that counters spells can still target a creature spell you control. When that spell or ability resolves, the creature spell won't be countered, but any additional effects of that spell or ability will still happen.
  • If a creature entering the battlefield has riot but can't have a +1/+1 counter put onto it, it gains haste.
  • If a creature enters the battlefield with two instances of riot, you may choose to have it get two +1/+1 counters, one +1/+1 counter and haste, or two instances of haste. Multiple instances of haste on the same creature are redundant, but we're not going to tell the Gruul how to live their lives.
  • If a nontoken, noncreature permanent becomes a creature after it's already on the battlefield, it will have riot but it will be too late for the replacement effect to have any effect.
  • If you choose for the creature to gain haste, it gains haste indefinitely. It won't lose it as the turn ends or as another player gains control of it.
  • Once a creature with riot has entered the battlefield, it keeps its +1/+1 counter or haste even if it loses riot.
  • Riot is a replacement effect. Players can't respond to your choice of +1/+1 counter or haste, and they can't take actions while the creature is on the battlefield without one or the other.
  • If Rhythm of the Wild leaves the battlefield at the same time that a nontoken creature enters the battlefield (most likely because that creature has a replacement effect, such as that of Rescuer Sphinx), that creature still gets a +1/+1 counter or haste.
  • Prices

    Seller Price
    Tcgplayer 11.99 USD
    Cardmarket 8.01 EUR / 8.87 EUR
    Cardkingdom 12.99 USD / 13.99 USD
    Cardsphere 8.26 USD
    Manapool 11.45 USD / 11.98 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter with your choice of a +1/+1counteror haste.)

    Anger Creature — Incarnation Normal - ~$5.78

    Blur Sliver Creature — Sliver Normal - ~$91.84

    Fervor Enchantment Normal - ~$28.83

    Firewake Sliver Creature — Sliver Normal - ~$0.81

    Mass Hysteria Enchantment Normal - ~$15.42

    Rhythm of the Wild Enchantment Normal - ~$10.94

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