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"Find me cards equivalent to: Fissure Vent"

Cards equivalent to Fissure Vent (red sorcery, artifact/land destruction, can hit both) include:
1. By Force — Destroys multiple artifacts (sorcery, R), but can't hit lands.
2. Vandalblast — Destroys artifacts (sorcery, R), but not lands.
3. Molten Rain — Destroys a land, deals damage if nonbasic (sorcery, R), but can't hit artifacts.
4. Raise to the Ground — Destroys artifact (sorcery, R), cantrips if it's big.
5. Fissure Vent — Original card, both artifact and nonbasic land.

None exactly do both as flexibly as Fissure Vent, but these are the closest mono-red options. Most direct equivalents are only in green.

Found Cards

4 Results

By Force

Fissure Vent

Molten Rain

Vandalblast

By Force #AKH-123 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • There are many important moments in the story, but the most crucial—called “story spotlights”—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at http://www.mtgstory.com.
  • Prices

    Seller Price
    Cardkingdom 0.39 USD
    Cardmarket 0.17 EUR
    Tcgplayer 0.21 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy X target artifacts.

    Fissure Vent #144 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You may choose just the first mode (targeting an artifact), just the second mode (targeting a nonbasic land), or both modes (targeting an artifact and a nonbasic land). You can’t choose a mode unless there’s a legal target for it.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.22 EUR 0.07 EUR
    Tcgplayer / 0.32 USD 0.07 USD
    Manapool 0.15 USD / 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one or both — •Destroytarget artifact. •Destroytarget nonbasic land.

    Molten Rain #348 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target land is an illegal target by the time Molten Rain tries to resolve, the spell doesn't resolve. No player is dealt 2 damage. If the target is legal but not destroyed (most likely because it has indestructible), its controller is dealt 2 damage.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD / 13.99 USD
    Tcgplayer / 8.5 USD 0.75 USD
    Manapool / 12.47 USD 0.37 USD
    Cardmarket / 11.16 EUR 0.6 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.

    Vandalblast #168 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Overload

    Rules

  • Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
  • If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
  • If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardkingdom 2.29 USD / 2.49 USD
    Manapool / 1.38 USD 1.03 USD
    Cardmarket 1.22 EUR
    Tcgplayer 1.08 USD / 1.71 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target artifact you don't control. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")