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"Find me cards equivalent to: Fists of the Demigod"

Equivalent cards to Fists of the Demigod (same type: Enchantment — Aura, same colors: B, R):
1. Fires of Yavimaya — is a similar aura, but GR, so not strictly the same colors.
2. Giant Strength — red aura, but lacks the dual-color synergy and secondary ability.
3. Witches' Mist — black, not an aura, but interacts with creatures.
4. Sleeper's Guile — black aura, grants fear.
5. Clout of the Dominus — UR, so not strictly B/R but similar 'demigod' cycle.
6. Rite of Passage — G, wrong color, but affects with counters.

Closest in same design and color identity:

  • Clout of the Dominus (though it is blue/red, not exactly B/R, but from the same 'demigod' aura cycle).
  • Fists of the Demigod

No other black/red auras exactly mirror Fists of the Demigod. The 'demigod' aura cycle is unique: see Shield of the Oversoul (WG), Favor of the Overbeing (UG), Helm of the Ghastlord (UB), Clout of the Dominus (UR).
Reason: hybrid color auras granting bonuses for each color are only in this cycle.

Found Cards

9 Results

Clout of the Dominus

Favor of the Overbeing

Fires of Yavimaya

Fists of the Demigod

Giant Strength

Helm of the Ghastlord

Rite of Passage

Shield of the Oversoul

Sleeper's Guile

Clout of the Dominus #99 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Prices

    Seller Price
    Cardkingdom 1.49 USD / 39.99 USD
    Tcgplayer / 31.55 USD 2.06 USD
    Manapool / 19.27 USD 1.2 USD
    Cardmarket 1.3 EUR / 25.75 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) As long as enchanted creature is red, it gets +1/+1 and has haste.

    Favor of the Overbeing #151 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Prices

    Seller Price
    Cardmarket / 4.99 EUR 0.38 EUR
    Cardkingdom / 5.99 USD 0.59 USD
    Tcgplayer / 15 USD 0.46 USD
    Manapool / 7.32 USD 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying.

    Fires of Yavimaya #92 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.34 EUR
    Manapool 0.78 USD
    Cardkingdom 0.99 USD
    Tcgplayer 0.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have haste. Sacrifice this enchantment: Target creature gets +2/+2 until end of turn.

    Fists of the Demigod #187 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Prices

    Seller Price
    Cardkingdom / 7.99 USD 0.59 USD
    Cardmarket / 1.82 EUR 0.28 EUR
    Tcgplayer / 7.5 USD 0.37 USD
    Manapool / 5.74 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) As long as enchanted creature is red, it gets +1/+1 and has first strike.

    Giant Strength #163 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +2/+2.

    Helm of the Ghastlord #166 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • The two abilities trigger when the enchanted creature deals damage to an opponent of the creature’s controller, not when it deals damage to an opponent of the Helm’s controller. They trigger from any damage, not just combat damage.
  • With regards to the two triggered abilities that Helm of the Ghastlord grants to the enchanted creature, the point when damage is actually dealt is the only time it matters what color the creature is. If the creature is blue or black at that time, the appropriate ability or abilities will trigger. They’ll resolve even if the creature changes color or loses its Aura.
  • Prices

    Seller Price
    Cardkingdom 6.49 USD / 54.99 USD
    Cardmarket 3.87 EUR / 20.94 EUR
    Tcgplayer 11.03 USD / 93.11 USD
    Manapool / 44.54 USD 6.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."

    Rite of Passage #1739 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the creature is dealt damage by more than one source at the same time, it gets only one counter.
  • The creature doesn’t get a counter if all the damage that would be dealt to it is prevented.
  • Prices

    Seller Price
    Cardkingdom 3.49 USD / 3.99 USD
    Tcgplayer 4.16 USD
    Cardmarket / 2.34 EUR 1.99 EUR
    Manapool 4.7 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control is dealt damage, put a +1/+1counteron it. (It must survive the damage to get thecounter)

    Shield of the Oversoul #242 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If an effect would simultaneously destroy Shield of the Oversoul and a green creature it’s enchanting, only the Shield is destroyed.
  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • If a green creature enchanted by Shield of the Oversoul is dealt lethal damage, the creature isn’t destroyed, but the damage remains on the creature. If Shield of the Oversoul stops enchanting that creature later in the turn, the creature will lose indestructible and will be destroyed.
  • Prices

    Seller Price
    Cardmarket 0.93 EUR / 8.23 EUR
    Cardkingdom / 24.99 USD 2.29 USD
    Tcgplayer 2.4 USD / 23 USD
    Manapool 1.05 USD / 18.71 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don'tdestroyit. If its toughness is 0 or less, it still dies.) As long as enchanted creature is white, it gets +1/+1 and has flying.

    Sleeper's Guile #67 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 3.78 USD 0.11 USD
    Cardkingdom 0.35 USD / 4.49 USD
    Cardmarket / 2.42 EUR 0.21 EUR
    Manapool 0.15 USD / 2.92 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.