cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Flaring Pain"

Cards similar to Flaring Pain (Instant, Red, Damage can't be prevented) are:

  • Wild Slash (Red, instant, damage can't be prevented this turn)
  • Fry (Red, instant, damage can't be prevented to certain targets)
  • Exquisite Firecraft (Red, sorcery, damage can't be prevented, but not instant)

Flaring Pain is unique for its flashback and instant speed; others may lack flashback or apply to specific targets or as sorceries.

Found Cards

4 Results

Exquisite Firecraft

Flaring Pain

Fry

Wild Slash

Exquisite Firecraft #343 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Special
Converted Cost: 3
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Check to see if there are two or more instant and/or sorcery cards in your graveyard as the spell resolves to determine whether the spell mastery ability applies. The spell itself won't count because it's still on the stack as you make this check.
  • A spell or ability that counters spells can still target Exquisite Firecraft. When that spell or ability resolves, Exquisite Firecraft won't be countered if its spell mastery ability applies, but any additional effects of the countering spell or ability will still happen.
  • Prices

    Seller Price
    Cardmarket 0.61 EUR / 8.19 EUR
    Cardkingdom / 12.99 USD 0.79 USD
    Tcgplayer 0.66 USD / 6.56 USD
    Manapool 0.27 USD / 5.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exquisite Firecraft deals 4 damage to any target. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered.

    Flaring Pain #we89sb Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • Spells and abilities that replace or redirect damage are not affected by this card.
  • The "damage can't be prevented" statement overrides all forms of preventing damage. Damage prevention spells and abilities can still be cast and activated, they just don't do anything.
  • "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • Prices

    Seller Price
    Cardmarket 1.32 EUR
    Tcgplayer 1.09 USD
    Manapool 1.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Damage can't be prevented this turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Fry #140 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell or ability that counters spells can still target Fry. When that spell or ability resolves, Fry won’t be countered, but any additional effects of that spell or ability will still happen.
  • If the target creature or planeswalker is an illegal target by the time Fry tries to resolve, the spell won’t resolve and will be put into its owner’s graveyard with no effect. This is true even though it can’t be countered.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.5 EUR 0.08 EUR
    Tcgplayer / 0.37 USD 0.18 USD
    Manapool 0.15 USD / 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. Fry deals 5 damage to target creature or planeswalker that's white or blue.

    Wild Slash #8 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If you control a creature with power 4 or greater as Wild Slash resolves, the ferocious ability will apply. Damage dealt that turn can't be prevented, even if you no longer control a creature with power 4 or greater as that damage would be dealt.
  • Wild Slash's ferocious ability applies to all damage that would be dealt that turn, including the damage Wild Slash deals.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.59 USD
    Tcgplayer 0.18 USD
    Cardmarket 0.21 EUR / 0.27 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn. Wild Slash deals 2 damage to any target.