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"Find me cards equivalent to: Flowerfoot Swordmaster"

Equivalent cards to Flowerfoot Swordmaster (W, Mouse Soldier, token, Valiant ability) in white are:

  • Valor Singer (W, Whenever Valor Singer attacks, another target creature gains +1/+0 until end of turn.) — also grants temporary power boosts.
  • Resolute Rider (W, Lifelink; for {1}{W/B}{W/B}, gains indestructible until end of turn.) — resilient white creature, no direct equivalent of Valiant, but relevant to protecting and boosting.
  • Leonin Vanguard (W, At the beginning of combat on your turn, if you control three or more creatures, gets +1/+1 until end of turn.) — rewards building out your board, similar to tribal synergy.

Exact equivalents are rare, as Valiant and Mouse tribal are unique, but all above are white creatures focusing on combat and temporary boosts, matching the searched card’s role.

Found Cards

5 Results

Flowerfoot Swordmaster

Flowerfoot Swordmaster

Leonin Vanguard

Resolute Rider

Valor Singer

Flowerfoot Swordmaster #1 Token Creature — Mouse Soldier

Info

Color:
Identifies:
Cost:
Power/Toughness: 1/1
Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.79 USD
    Manapool 0.15 USD / 0.7 USD

    Legalities

    Text

    Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn. (This token's mana cost is .)

    Flowerfoot Swordmaster #46 Creature — Mouse Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Mouse
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Offspring

    Rules

  • Any "enters" abilities of the copied creature will trigger when the token enters. Any "as [this creature] enters" or "[this creature] enters with" abilities of the copied creature will also work.
  • Flowerfoot Swordmaster's last ability affects only Mice you control at the time it resolves, including Flowerfoot Swordmaster itself (as long as it's still a Mouse at that time.) Mice you begin to control later in the turn or creatures that become Mice later in the turn won't be affected.
  • If a spell or ability you control has one or more of its targets changed to a creature you control with a valiant ability, that ability will trigger if that creature hasn't yet been the target of a spell or ability you control this turn.
  • If the spell is countered, the offspring ability will not trigger, and no token will be created.
  • If the spell resolves but the creature with offspring leaves the battlefield before the offspring ability resolves, you'll still create a token copy of it.
  • If you create a copy of a spell on the stack and target a creature you control with a valiant ability, that ability will trigger as long as the creature hasn't yet been the target of a spell or ability you control this turn.
  • In the rare case where the creature doesn't have the offspring ability when it enters, the ability won't trigger even if you paid the offspring cost.
  • In the rare case where the original creature is copying something else when the offspring ability resolves, the token enters as whatever that creature copied, except it's a 1/1.
  • Many creatures with offspring abilities have other abilities that refer to them as "this creature" rather than referring to them by name. This difference is for clarity purposes and does not change the function of any of these abilities.
  • The token copies exactly what was printed on the original creature and nothing else, except it's a 1/1 (unless that creature is copying something else; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its types, color, or so on.
  • The token created by the offspring ability isn't "cast", so abilities that trigger when a creature spell is cast won't trigger for the copy.
  • Valiant abilities will resolve before the spell or ability that caused them to trigger.
  • You can pay an offspring cost only once as you cast a spell with offspring. You can't try to pay it multiple times to get more token copies.
  • Prices

    Seller Price
    Manapool / 1.03 USD 0.15 USD
    Cardmarket 0.44 EUR / 0.66 EUR
    Cardkingdom 0.99 USD / 5.99 USD
    Tcgplayer 0.35 USD / 2.64 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn.

    Leonin Vanguard #22 Creature — Cat Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you don't control three or more creatures as Leonin Vanguard's ability resolves, the ability does nothing. However, if you do control three or more creatures as it resolves, the +1/+1 bonus doesn't stop applying if you no longer control three creatures later in the turn.
  • If you don't control three or more creatures as your combat phase begins, Leonin Vanguard's ability won't trigger at all. Causing a permanent to become a creature during the beginning of combat step won't cause Leonin Vanguard's ability to trigger.
  • Prices

    Seller Price
    Manapool / 0.84 USD 0.15 USD
    Cardkingdom 0.39 USD / 1.99 USD
    Tcgplayer 0.27 USD / 0.89 USD
    Cardmarket 0.26 EUR / 0.79 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of combat on your turn, if you control three or more creatures, this creature gets +1/+1 until end of turn and you gain 1 life.

    Resolute Rider #214 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 4/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Multiple instances of lifelink or indestructible on the same creature are redundant.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket 0.15 EUR / 0.07 EUR
    Manapool 0.15 USD / 0.19 USD
    Tcgplayer / 0.24 USD 0.11 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature gains lifelink until end of turn. : This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don'tdestroyit.)

    Valor Singer #165 Creature — Tiefling Bard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Tiefling
  • Bard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 0.06 EUR 0.07 EUR
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer / 0.13 USD 0.08 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn.