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"Find me cards equivalent to: Foggy Swamp Visions"

Closest black sorceries that exile cards from graveyards and create tokens:
1. Rise of the Dark Realms – Sorcery, reanimates all creatures from all graveyards to your control.
2. Cemetery Recruitment – Sorcery, returns a creature from your graveyard and draws if it's a Zombie.
3. Ghoul's Night Out – Sorcery, reanimates one creature from each player's graveyard, they become Zombies.
4. Empty the Catacombs – Sorcery, each player returns all creature cards from graveyards to their hand.

None use the waterbend mechanic, but Rise of the Dark Realms is the closest to Foggy Swamp Visions in effect and color (black). Foggy Swamp Visions is unique in its temporary copying, but no direct equivalents exist in black.

Found Cards

4 Results

Cemetery Recruitment

Empty the Catacombs

Foggy Swamp Visions

Rise of the Dark Realms

Cemetery Recruitment #385 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target creature card is an illegal target as Cemetery Recruitment tries to resolve, it won't resolve and none of its effects will happen. You won't draw a card even if the target creature card was a Zombie card.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Manapool 0.15 USD
    Cardmarket 0.2 EUR
    Tcgplayer 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.

    Empty the Catacombs #86 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.29 USD / 1.05 USD
    Manapool 0.2 USD / 0.87 USD
    Cardmarket / 0.85 EUR 0.29 EUR
    Cardkingdom / 2.99 USD 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player returns all creature cards from their graveyard to their hand.

    Foggy Swamp Visions #102s Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Waterbend

    Rules

  • "Waterbend [cost]" means "Pay [cost]. For each generic mana in that cost, you may tap an untapped artifact or creature you control rather than pay that mana."
  • Any enters abilities of the copied card will trigger when the token enters. Any "as [this creature] enters" or "[this creature] enters with" abilities of the chosen creature will also work.
  • Even if the cost of the spell or ability that waterbend is part of increases or decreases, you still may only tap artifacts or creatures to pay for costs up to the amount of the generic mana in the waterbend cost.
  • If a waterbend cost is part of the total cost to cast a spell or activate an ability, you may tap an untapped artifact or creature you control rather than pay one generic mana in that total cost any number of times up to a maximum of the amount of generic mana in the waterbend component of that total cost.
  • If an artifact or creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell or activating an ability with waterbend will result in the artifact or creature being tapped before you pay the spell's costs. You won't be able to tap it again for waterbend. Similarly, if you sacrifice an artifact or creature to activate a mana ability to pay a cost with waterbend, that artifact or creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for waterbend.
  • If the copied card has {X} in its mana cost, X is considered to be 0.
  • The tokens copy exactly what was printed on the original cards and nothing else.
  • You can tap any untapped creature or artifact you control to pay a waterbend cost, even one you haven't controlled continuously since the beginning of your most recent turn.
  • Prices

    Seller Price
    Cardmarket 3.51 EUR
    Manapool 16.67 USD
    Tcgplayer 3.96 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell, waterbend . (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .) Exile X target creature cards from graveyards. For each creature card exiled this way, create a token that's a copy of it. At the beginning of your next end step,sacrificethose tokens.

    Rise of the Dark Realms #233 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 9
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 39.99 USD 29.99 USD
    Manapool / 30.42 USD 23.96 USD
    Tcgplayer / 30.08 USD 27.61 USD
    Cardmarket 19.76 EUR / 19.49 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put all creature cards from all graveyards onto the battlefield under your control.