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"Find me cards equivalent to: Freestrider Commando"

Cards equivalent to Freestrider Commando (Green creatures, ETB counters, alternate casting/no mana):
1. Champion of Lambholt
— Gets +1/+1 counters as creatures enter, strong synergy with counters.
2. Scavenging Ooze
— Enters as a 2/2, can easily gain more +1/+1 counters, green, creature.
3. Wildwood Scourge
— Enters with X +1/+1 counters, mono-green, creature.
4. Gyre Sage
— Gets +1/+1 counters with Evolve, green creature.

None share the Plot ability exactly (unique to March of the Machine), but above cards share similar green counter-based mechanics as Freestrider Commando.

Found Cards

5 Results

Champion of Lambholt

Freestrider Commando

Gyre Sage

Scavenging Ooze

Wildwood Scourge

Champion of Lambholt #2245 Creature — Human Warrior

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Champion of Lambholt's first ability applies even if it isn't attacking.
  • The comparison of power is done only when blockers are declared. Decreasing the power of a blocking creature (or increasing the power of Champion of Lambholt) after this point won't cause any creature to stop blocking or become unblocked.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures with power less than this creature's power can't block creatures you control. Whenever another creature you control enters, put a +1/+1counteron this creature.

    Freestrider Commando #162 Creature — Centaur Mercenary

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Centaur
  • Mercenary
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Plot

    Rules

  • Exiling a card using its plot ability is a special action. Once you announce you’re taking that action, no other player can respond by trying to remove that card from your hand.
  • If Freestrider Commando is cast without paying its mana cost but you paid mana for additional costs or cost increases (such as from Aven Interrupter), Freestrider Commando won’t enter with +1/+1 counters.
  • If a plotted card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you’re casting a plotted card from exile without paying its mana cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the plotted card has any mandatory additional costs, those must still be paid to cast the spell.
  • Plot abilities are written “Plot [cost],” which means “Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted.”
  • You can’t cast a plotted card on the same turn it became plotted. On any future turn, you may cast that card from exile without paying its mana cost during your main phase while the stack is empty.
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.05 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket / 0.1 EUR 0.04 EUR
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with two +1/+1 counters on it if it wasn't cast or no mana was spent to cast it. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

    Gyre Sage #112 Creature — Elf Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Evolve

    Rules

  • Gyre Sage's last ability is a mana ability. It doesn't use the stack and can't be responded to.
  • Prices

    Seller Price
    Manapool 1.91 USD
    Cardkingdom 2.79 USD
    Cardmarket 1.95 EUR / 1.69 EUR
    Tcgplayer 2.7 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1counteron this creature.) : Add for each +1/+1counteron this creature.

    Scavenging Ooze #3 Creature — Ooze

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Ooze
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target card is an illegal target when the ability tries to resolve, it won't resolve and none of its effects will happen. No +1/+1 counter will be put on Scavenging Ooze and you won't gain life. Notably, this means that if you activate Scavenging Ooze's ability multiple times targeting the same creature card, only the first instance of the ability to resolve will have any effect.
  • Prices

    Seller Price
    Cardmarket 0.46 EUR
    Cardkingdom 0.69 USD
    Tcgplayer 0.62 USD
    Manapool 0.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Exile target card from a graveyard. If it was a creature card, put a +1/+1counteron this creature and you gain 1 life.

    Wildwood Scourge #332 Creature — Hydra

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Hydra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that trigger when counters are put on a creature trigger when a creature enters with counters and when a player puts counters on a creature.
  • Wildwood Scourge gets just one +1/+1 counter when its last ability resolves, no matter how many counters were put on the non-Hydra creature.
  • Prices

    Seller Price
    Cardmarket / 0.27 EUR 0.11 EUR
    Tcgplayer 0.13 USD / 0.19 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.26 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with X +1/+1 counters on it. Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1counteron this creature.