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"Find me cards equivalent to: Frenzied Arynx"

Equivalent cards to Frenzied Arynx (Gruul, with similar mana cost/mechanics):
1. Ghor-Clan Rampager — Gruul, trample, similar pump ability.
2. Zhur-Taa Swine — Gruul, trample, discarded for damage.
3. Spellbreaker Behemoth — Gruul, powerful creature difficult to counter, fits the size/cost.
4. Gruul Spellbreaker — Gruul, riot, trample, hexproof-on-turn.

All are Gruul creatures with similar abilities (trample, pump/riot) and casting cost.

Found Cards

5 Results

Frenzied Arynx

Ghor-Clan Rampager

Gruul Spellbreaker

Spellbreaker Behemoth

Zhur-Taa Swine

Frenzied Arynx #173 Creature — Cat Beast

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 4
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Cat
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Riot Trample

    Rules

  • If a creature entering the battlefield has riot but can't have a +1/+1 counter put onto it, it gains haste.
  • If you choose for the creature to gain haste, it gains haste indefinitely. It won't lose it as the turn ends or as another player gains control of it.
  • Riot is a replacement effect. Players can't respond to your choice of +1/+1 counter or haste, and they can't take actions while the creature is on the battlefield without one or the other.
  • Prices

    Seller Price
    Manapool / 0.18 USD 0.15 USD
    Cardmarket / 0.19 EUR 0.11 EUR
    Tcgplayer / 0.24 USD 0.1 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Riot (This creature enters with your choice of a +1/+1counteror haste.) Trample : This creature gets +3/+0 until end of turn.

    Ghor-Clan Rampager #90 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Tcgplayer 0.17 USD
    Manapool 0.18 USD
    Cardmarket / 0.25 EUR 0.24 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Bloodrush — ,Discardthis card: Target attacking creature gets +4/+4 and gains trample until end of turn.

    Gruul Spellbreaker #179p Creature — Ogre Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Ogre
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Riot Trample

    Rules

  • If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.
  • If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.
  • Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.
  • Prices

    Seller Price
    Manapool 0.31 USD / 0.51 USD
    Tcgplayer / 0.5 USD 0.33 USD
    Cardkingdom 0.59 USD / 2.99 USD
    Cardmarket 0.48 EUR / 0.8 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Riot (This creature enters with your choice of a +1/+1counteror haste.) Trample During your turn, you and this creature have hexproof.

    Spellbreaker Behemoth #60 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any spells or abilities that would counter Spellbreaker Behemoth or (once it’s on the battlefield) a creature spell you control with power 5 or greater can still be cast or activated and will still resolve. They just won’t counter that spell. Any other effects they have will happen as normal.
  • Effects that affect a creature’s power (such as the one from Glorious Anthem, for example) apply only to creatures on the battlefield, not to creature spells on the stack.
  • If a creature card has “*” in its power, the ability that defines “*” works in all zones, including the stack.
  • Prices

    Seller Price
    Manapool 9.87 USD
    Cardmarket 0.37 EUR / 0.47 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. Creature spells you control with power 5 or greater can't be countered.

    Zhur-Taa Swine #210 Creature — Boar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Boar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.25 USD 0.15 USD
    Cardmarket 0.1 EUR / 0.26 EUR
    Tcgplayer 0.04 USD / 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bloodrush — ,Discardthis card: Target attacking creature gets +5/+4 until end of turn.