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"Find me cards equivalent to: Frenzied Baloth"

Closest equivalents to Frenzied Baloth (mono-green, Beast, anti-counter, trample/haste/anti-prevent):
1. Carnage Tyrant — Can't be countered, trample, hexproof. Good anti-blue, big creature.
2. Kalonian Hydra — Trample, not counter-proof, but similarly aggressive.
3. Questing Beast — Can't be blocked by small creatures, combat damage can't be prevented, haste, vigilance, deathtouch.

Your search: Frenzied Baloth is closest to Carnage Tyrant and Questing Beast for the unique mix of anti-counter and anti-prevent properties in mono-green.

Found Cards

4 Results

Carnage Tyrant

Frenzied Baloth

Kalonian Hydra

Questing Beast

Carnage Tyrant #1174 Creature — Dinosaur

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 6
Power/Toughness: 7/6
Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 4.35 EUR / 4.58 EUR
    Cardkingdom 8.49 USD / 4.99 USD
    Tcgplayer 6.02 USD / 5.16 USD
    Manapool 6.65 USD / 7.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. Trample, hexproof

    Frenzied Baloth #183s Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Trample

    Rules

  • A spell or ability that counters spells can still target Frenzied Baloth. When that spell or ability resolves, Frenzied Baloth won’t be countered, but any additional effects of the countering spell or ability will still happen. The same is true for creature spells you control while you control Frenzied Baloth.
  • Frenzied Baloth’s last ability only stops combat damage from being prevented by effects that specifically use the word “prevent.”
  • Protection prevents damage, so protection will be unable to prevent combat damage while Frenzied Baloth is on the battlefield.
  • Prices

    Seller Price
    Manapool 5 USD
    Cardmarket 3.78 EUR
    Cardkingdom 6.49 USD
    Tcgplayer 4.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. Trample, haste Creature spells you control can't be countered. Combat damage can't be prevented.

    Kalonian Hydra #21 Creature — Hydra

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Hydra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • To double the number of +1/+1 counters on a creature, determine how many +1/+1 counters are on the creature and put that many more on it. Effects that interact with counters (such as the one created by Corpsejack Menace's ability) may change the number of counters ultimately put on the creature.
  • Prices

    Seller Price
    Cardkingdom 21.99 USD
    Manapool 10418.95 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample This creature enters with four +1/+1 counters on it. Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.

    Questing Beast #44 Legendary Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch Haste Vigilance

    Rules

  • If the opponent dealt damage controls no planeswalkers, Questing Beast's last ability simply does nothing.
  • Once a creature with power 3 or greater has blocked this creature, changing the power of the blocking creature won't cause this creature to become unblocked.
  • Questing Beast only stops combat damage from being prevented by effects that specifically use the word “prevent.”
  • The damage Questing Beast deals to the target planeswalker as its last ability resolves isn't combat damage.
  • Prices

    Seller Price
    Cardmarket 11.7 EUR
    Manapool 20.84 USD
    Cardkingdom 19.99 USD
    Tcgplayer 21.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.