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"Find me cards equivalent to: Fumigate"

Equivalent cards to Fumigate (White sorcery, board wipe, life gain):
1. Shatter the Sky — Sorcery, destroys all creatures, draws cards instead of gaining life.
2. Settle the Wreckage — Instant, exiles attacking creatures, opponent gets lands.
3. Regal Judgment — Sorcery, destroys all creatures not of chosen color (not exactly the same effect).
4. Slaughter the Strong — Sorcery, forces each player to keep creatures with total power 4 or less.
5. Rout — Sorcery, destroys all creatures, can be cast as an instant.

None are exact; “Fumigate” is unique for combining board wipe + life gain. Closest other white board wipes tend to swap out the life gain for other effects.

Found Cards

5 Results

Fumigate

Rout

Settle the Wreckage

Shatter the Sky

Slaughter the Strong

Fumigate #65 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Creatures destroyed this way count toward the life gained even if they're put into a zone other than a graveyard.
  • You won't gain 1 life for a creature that isn't actually destroyed, such as a creature with indestructible.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.49 USD
    Cardmarket 0.32 EUR
    Tcgplayer 0.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all creatures. You gain 1 life for each creature destroyed this way.

    Rout #101 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.3 USD
    Cardkingdom 0.69 USD
    Cardmarket / 0.3 EUR 0.25 EUR
    Tcgplayer 0.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may cast this spell as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated.

    Settle the Wreckage #2372 aka. Wrath to Exile Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Settle the Wreckage targets only the player. Creatures with hexproof that player controls will be exiled as this spell resolves.
  • That player can find fewer basic land cards than the number of exiled creatures, whether because they want to or because they don’t have that many basic land cards left.
  • The number of lands that player may find is the number of attacking creatures that were exiled, even if some of those creatures were tokens, weren’t creature cards, or didn’t end up in exile (most likely because one was that player’s commander in the Commander variant).
  • Prices

    Seller Price
    Cardkingdom 3.49 USD / 4.99 USD
    Tcgplayer 4.39 USD / 4.29 USD
    Manapool 4.16 USD / 3.92 USD
    Cardmarket / 1.93 EUR 3.27 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, thenshuffle

    Shatter the Sky #66 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No player may take any actions between the time each qualifying player draws a card and the time all creatures are destroyed.
  • Shatter the Sky destroys all creatures, even if no player draws a card.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.2 EUR
    Cardkingdom 0.49 USD
    Tcgplayer 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player who controls a creature with power 4 or greater draws a card. Thendestroyall creatures.

    Slaughter the Strong #131 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As Slaughter the Strong resolves, first the player whose turn it is chooses which creatures will be spared, then each other player in turn order does the same knowing the choices made before them. Then all the creatures not chosen are sacrificed simultaneously.
  • If a creature's power is somehow less than 0, it subtracts from the total power of the other creatures its controller chooses. This can cause creatures with power 5 or greater to survive.
  • Slaughter the Strong has each player choose any number of creatures and then checks that the total power of creatures each player chose this way is 4 or less. For example, you could save two 2/2 creatures, or a 1/1 and a 3/3 creature, but not all four of those creatures.
  • Prices

    Seller Price
    Cardmarket 0.19 EUR
    Cardkingdom 0.39 USD
    Manapool 0.15 USD
    Tcgplayer 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.